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Releases: cataclysmbnteam/Cataclysm-BN

Nightly 2025-02-11

12 Feb 00:51
4d0b776
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Nightly 2025-02-11 Pre-release
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  • PR: #6078 fix: water dispensers and purifers don't erase inherited flags anymore by chaosvolt
  • PR: #6079 fix: Animal blood isn't cannibalism by RobbieNeko
  • PR: #5987 feat(port): streams by LyleSY

These are the outputs for the build of commit 4d0b7764abbfa35c78332c56ba5b32644e021b0f

Nightly 2025-02-10

11 Feb 00:51
8472bf5
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  • PR: #6075 feat(balance, mods/MagicalNights): Change magic academy spawning conditions, change door type by RobbieNeko

These are the outputs for the build of commit 8472bf5d6c2dc2c1bf86af49cff75d37a1755233

Nightly 2025-02-09

10 Feb 00:52
60a8181
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Nightly 2025-02-09 Pre-release
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  • PR: #6037 feat(UI): add Simple and Compact compasses for small screens by Lamandus
  • PR: #6070 feat(balance, mods/MagicalNights): Nerf the ooze's spell by RobbieNeko
  • PR: #6026 fix: sleep menu no longer complains about deafness when using infolink alarm by chaosvolt
  • PR: #6072 fix: use regional terrain for s_garage_1 by 0Monet
  • PR: #6074 chore: Obsolete No Hope and Generic Guns by RobbieNeko
  • PR: #6073 feat(mods/MagicalNights,balance): Move krabgeks to swamps, adjust swamp spawns by RobbieNeko

These are the outputs for the build of commit 60a818123558d62d0197e9aeb85e512b91924edf

Nightly 2025-02-08

09 Feb 00:54
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Nightly 2025-02-08 Pre-release
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Nightly 2025-02-07

08 Feb 00:50
06aa4de
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Nightly 2025-02-07 Pre-release
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  • PR: #6063 chore: Fix the sqlite and zlib includes in world.cpp by RobbieNeko
  • PR: #6065 style: fix prose wrap in PR template by scarf005
  • PR: #6066 fix(mods/MagicalNights, balance): More consistent protection and reasonable recipes for black dragon armor by RobbieNeko

These are the outputs for the build of commit 06aa4de03b0d8b48f9691401bd0b1058d95f40b1

Nightly 2025-02-06

07 Feb 00:51
5186a53
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Nightly 2025-02-06 Pre-release
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  • PR: #6056 fix(balance): make NV mutations passive by Goredell
  • PR: #6057 ci: Fix cross-compiled Windows builds and manual-release tiles OSX builds by RobbieNeko
  • PR: #6059 ci: ignore markdown changes by scarf005
  • PR: #6058 chore: license future commits as AGPL-3.0 and CC-BY-SA-4.0 by scarf005
  • PR: #6060 chore: Add checkboxes related to new licensing policy to PR template by RobbieNeko
  • PR: #6062 style: format .github directories by scarf005
  • PR: #6061 fix(mods/MagicalNights): Upgraded dbone weapons take their base versions by RobbieNeko

These are the outputs for the build of commit 5186a53c25fa3167477d75df578e78c85d134fd3

Nightly 2025-02-05

06 Feb 00:51
5d93135
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  • PR: #6050 feat(balance, mods/MagicalNights): Buff legendary weapons, fix typo by RobbieNeko
  • PR: #6051 feat: add rabbit mutation to Mr_Lapin by Zlorthishen
  • PR: #6052 feat: make more overmaps with unique NPC globally unique by Zlorthishen
  • PR: #6055 feat(balance): make salt from salt water in small batches by chaosvolt

These are the outputs for the build of commit 5d931355db09fa403100d7761bc341b5b513b4a5

Nightly 2025-02-04

05 Feb 00:51
3804aca
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Nightly 2025-02-04 Pre-release
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  • PR: #6049 chore(mods/aftershock): fix typo "robot_carrier" -> "robot carrier" by Kilmented

These are the outputs for the build of commit 3804acad094a62c0a4f27739f459bb76266fb0f2

Nightly 2025-02-03

04 Feb 00:50
24ff1c4
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Nightly 2025-02-03 Pre-release
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  • PR: #6043 chore(mods/MagicalNights): Fix lore issue with orichalcum fire axes by RobbieNeko
  • PR: #6044 fix: Fix monster faction debugmsg after monster::poly by Coolthulhu
  • PR: #6047 feat(balance, mods/MagicalNights): Increase wild monster aggression by RobbieNeko
  • PR: #6046 feat(UI): item category audit for comestibles by chaosvolt
  • PR: #6048 refactor: Debug spells from Magical Nights moved into Vanilla by RobbieNeko

These are the outputs for the build of commit 24ff1c4baad51371e5e184b07e2d3f44bec63565

Nightly 2025-02-02

03 Feb 00:51
76a6f7f
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  • PR: #6029 feat: Fix no hacksaw on metal bar window, closed doors block scent by RoyalFox2140
  • PR: #6036 feat(balance): implement armor_multiplier for several shotgun-type items lacking it by chaosvolt
  • PR: #6040 feat: show save file version in game report by scarf005
  • PR: #6041 feat(balance): The Springening by Crystal9156
  • PR: #5885 feat(port): Rabbit Mutations by Zlorthishen
  • PR: #6038 feat(UI): compact armor display by Lamandus
  • PR: #6039 feat(UI): place minimap on the edge for nicer look by Lamandus
  • PR: #6042 feat(mods/MonsterGirls): Add bunny-girl mutation category by RobbieNeko

These are the outputs for the build of commit 76a6f7fc79d282c5f8811199c6bc4645ecbb0a6c