feat(mods/MagicalNights,balance): Move krabgeks to swamps, adjust swamp spawns #6073
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Purpose of change (The Why)
Krabgeks in confined spaces are known to be very painful, and don't even make much sense to be in book stores in the first place.
Lizardfolk spawn in swamps a little too much for my liking, and I figured I might as well greb them while I'm at it.
Describe the solution (The How)
Moves krabgeks into the swamps, replaces them in used book stores with resin golems to still offer a challenge but with less cheap shots.
Reduced frequency of lizardmen spawns by a good amount to be in line with the rest of the swamp additions in MN
Describe alternatives you've considered
Laziness
Testing
It loads, and seems to work.
Additional context
Checklist
Mandatory
closes #1234
in Summary of the PR so it can be closed automatically.main
so it won't cause conflict when updatingmain
branch later.