Rendergraph-based DirectX 12 graphics engine
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Updated
Dec 24, 2024 - C++
Rendergraph-based DirectX 12 graphics engine
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
An experimental real-time render engine
2022 Spring Semester. Assignments and Project in the course.
Screen-Space Reflections in Vulkan
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