Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
bloom graphics-engine global-illumination bokeh brdf motion-blur deferred-rendering tech-demo shadow-mapping physically-based-rendering hdr directx-9 screen-space-reflections cook-torrance blinn-phong anamorphic-lens-flare filmic-tone-mapping ashikhmin-shirley ward volumetric-lighting
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Updated
Jan 21, 2022 - C++