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MATT Triggering a Tile via Door
By going to the Triggers
tab of a door's configuration window, you can set up that door to trigger tiles when its interacted with.
You can set up auto-landings to have different sets of actions for each different door trigger.
Clicking this button will swap you to the tile layer; from here, click the tile you wish to have triggered on the selected door changes.
Don't use this. Use Tagger or Tiles Under Door. -Crow
Enter the name of a Tag as the target; it works with Tagger's Wildcard system for prefabs.
Any tiles touching the door with the Door Trigger trigger method will be triggered. This will include a tile next to it when using things exactly on the grid, so adjust accordingly.
Check the various boxes to control when the door triggers the tile.
The tile will trigger whenever the door is opened.
The tile will trigger whenever the door is closed.
The tile will trigger whenever the door is locked.
The tile will trigger whenever an attempt is made to open the door while locked.
Whenever the door is changed to or from the "Secret" state, the tile will trigger.
If you have Monk's Wall Enhancement installed, you can use Ctrl + right-click
on a closed door to toggle a door between secret and not secret if you have that option enabled.
- The core setting
Left-Click to Release Objects
may interfere with these triggers. - The MATT setting
Allow Door Click-Through
may interfere with these triggers. As this setting was originally added as a placeholder until proper door triggers could be added, this setting can usually be left disabled.
- MATT 11.06
If you have module questions or concerns, please feel free to contact me on Discord. ironmonk88
This wiki is being maintained by crow_guard. If you have questions, want to see something added to the wiki, find a broken link or out-dated information, just message me and I'll fix it.
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Many of the assets shown in the tutorial images & GIFs are from https://www.forgotten-adventures.net/.
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