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MATT Module Settings
As of Foundry V12, tiles with no image are no longer visible while on any non-tile layer; enable this setting to keep them visible regardless.
Select a type of trigger to be used as a default on newly created tiles. See Trigger Methods for descriptions.
Default Restricted To for newly created tiles.
Default Controlled By for newly created tiles.
Checking this box uses foundry core system to execute a macro. With this box unchecked the Macros are Handled by Active tiles primarily.
You'll usually want to leave this off. -Crow
This setting allows for players to trigger active tiles when the GM isn't present. Most useful for landing pages and journals. Some Modules will keep changelogs on your behalf if a player logs in and changes something.
Some actions still require a Gamemaster user to be logged in, even with this setting active; this is a Foundry limitation unfortunately; see here.
Allows for items to be dragged onto the canvas; this will create an interactive tile that adds the item to the triggering token's inventory.
Size of the tile created when dropping an item on the canvas; the size is relative to your scene's grid size.
Allows for scenes to be dragged onto the canvas; this will create an interactive tile that changes the scene to that scene.
Allows for scenes to be dragged onto the canvas; this will create an interactive tile that Runs That Macro.
Allows for state changes of doors to trigger a tile.
Adds a wash screen for when a token is teleporting from one area to another. You can adjust the color of the screen. Useful if a player has photo-sensitivity to a certain color. Type in transparent
to have it invisible.
Prevent players from triggering tiles when the game is paused.
Allows Tiles underneath a door to still be triggered if the door is clicked on.
Colors landings and actions within them to help display the action thread that will occur as part of that landing. This option has eight colors, your ninth or higher landings will all be gray.
MATT 11.12
If you have module questions or concerns, please feel free to contact me on Discord. ironmonk88
This wiki is being maintained by crow_guard. If you have questions, want to see something added to the wiki, find a broken link or out-dated information, just message me and I'll fix it.
Or come over to Ironmonk's Discord channel. https://discord.gg/MStYmeRfn3
If you like Monk's mods and feel like being generous, stop by Monk's Patreon.
Not necessary but definitely appreciated.
If you find the wiki helpful and feel like being generous, stop by Crow's Ko-Fi.
Also not necessary but greatly appreciated.
Many of the assets shown in the tutorial images & GIFs are from https://www.forgotten-adventures.net/.
- Always HP
- Breaktime
- Enhanced Terrain Layer
- Monk's Active Tile Triggers
- Monk's Bloodsplats
- Monk's Chat Timer
- Monk's Combat Details
- Monk's Combat Marker
- Monk's Common Display
- Monk's Enhanced Journal
- Monk's Hotbar Expansion
- Monk's Little Details
- Monk's PF2E Encounter Aftermath
- Monk's Player Settings
- Monk's Scene Navigation
- Monk's Shops
- Monk's Sound Enhancements
- Monk's Tokenbar
- Monk's Wall Enhancement
- Multiple Document Selection