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Always HP
We're always updating HP. So I added a window that makes it easier to do that.
Install the module via Foundry's Add-on Modules screen.
This module adds the Always HP window, to make adjusting HP more convenient. The header can be double-clicked to minimize the display.
- A single selected token will show the token name and current hp. Having multiple tokens selected will show the number of tokens selected.
- If a player has no token selected and only owns one token, it will default to showing the owned token.
When the window is visible can be modified in the system setting. It can also be toggled using the med-kit button on the token tools sidebar.
- Single click this to set the token's HP to 0. If enabled in the module settings, this will also mark the token defeated.
- Shift-click this to mark the token defeated without adjusting HP.
- Right-click this to set HP to 0 without marking the token defeated.
- Adjusts the token's HP by the amount entered in the field.
- Optionally, and must be enabled in the module settings; you can double-click the respective arrows to completely heal or completely drain the token's HP if you are unable to right-click the skull or heart buttons.
- Single click this to fully heal the token. If enabled in the module settings, this will also clear any death saves.
- Right-click this to fully heal the token without removing the token's defeated status.
- Hitting enter with a positive number,
+5
in the field will heal the token. - Hitting enter with a positive number and a
t
,+t5
in the field will apply temporary hp to the token. - Hitting enter with a negative number,
-5
or a number lacking an operator,5
, will hurt the token.
Please feel free to contact me on Discord if you have any questions or concerns. ironmonk88#4075
If submitting a ticket, please do so on this module's GitHub here.
This Foundry VTT module, written by Ironmonk, is licensed under GNU GPLv3.0, supplemented by Commons Clause.
This work is licensed under Foundry Virtual Tabletop EULA - Limited License Agreement for module development v 0.1.6.
If you have module questions or concerns, please feel free to contact me on Discord. ironmonk88
This wiki is being maintained by crow_guard. If you have questions, want to see something added to the wiki, find a broken link or out-dated information, just message me and I'll fix it.
Or come over to Ironmonk's Discord channel. https://discord.gg/MStYmeRfn3
If you like Monk's mods and feel like being generous, stop by Monk's Patreon.
Not necessary but definitely appreciated.
If you find the wiki helpful and feel like being generous, stop by Crow's Ko-Fi.
Also not necessary but greatly appreciated.
Many of the assets shown in the tutorial images & GIFs are from https://www.forgotten-adventures.net/.
- Always HP
- Breaktime
- Enhanced Terrain Layer
- Monk's Active Tile Triggers
- Monk's Bloodsplats
- Monk's Chat Timer
- Monk's Combat Details
- Monk's Combat Marker
- Monk's Common Display
- Monk's Enhanced Journal
- Monk's Hotbar Expansion
- Monk's Little Details
- Monk's PF2E Encounter Aftermath
- Monk's Player Settings
- Monk's Scene Navigation
- Monk's Shops
- Monk's Sound Enhancements
- Monk's Tokenbar
- Monk's Wall Enhancement
- Multiple Document Selection