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MATT Module Settings

Crowguard edited this page Feb 5, 2023 · 19 revisions

MATT Module Settings

Default Trigger

Select a type of trigger to be used as a default on newly created tiles. See Trigger Emthods for descriptions.

Use Core Macro Execute

Checking this box uses foundry core system to execute a macro. With this box unchecked the Macros are Handled by Active tiles primarily.

Allow Players

This setting allows for players to trigger active tiles when the GM isn't present. Most useful for landing pages and journals. Some Modules will keep changelogs on your behalf if a player logs in and changes something.

Some actions still require a Gamemaster user to be logged in, even with this setting active; this is a Foundry limitation unfortunately.

Drop Items on Canvas

Allows for items to be dragged onto the canvas; this will create an interactive tile that adds the item to the triggering token's inventory.

Drop Item Size

Size of the tile created when dropping an item on the canvas; the size is relative to your scene's grid size.

Door Triggers

Allows for the opening or closing of doors to trigger a tile.

Show Teleport Wash

Adds a wash screen for when a token is teleporting from one area to another. You can adjust the color of the screen. Useful if a player has photo-sensitivity to a certain color. Type in transparent to have it invisible.

Prevent When Paused

Prevent players from triggering tiles when the game is paused.

Allow Door Click-Through

Allows Tiles underneath a door to still be triggered if the door is clicked on.

Page Last Updated

MATT 10.12

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