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Pull requests: CleverRaven/Cataclysm-DDA

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fix you being able to "see" impossible shape when blind astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly.
#76206 opened Sep 5, 2024 by GuardianDll Loading…
backport "Clean up deagle conversion kits" astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#76205 opened Sep 5, 2024 by GuardianDll Loading…
Obsolete and migrate legacy wire Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Balance Balancing of (existing) in-game features. Items: Armor / Clothing Armor and clothing Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON NPC / Factions NPCs, AI, Speech, Factions, Ownership Spawn Creatures, items, vehicles, locations appearing on map Vehicles Vehicles, parts, mechanics & interactions
#76204 opened Sep 5, 2024 by XygenSS Draft
Pipe cleaners recipe fix astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#76201 opened Sep 4, 2024 by Maleclypse Loading…
Hear No Evil, Speak No Evil astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#76199 opened Sep 4, 2024 by DukePaulAtreid3s Loading…
Marking strings as untranslatable astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs [Python] Code made in Python Translation I18n
#76198 opened Sep 4, 2024 by Uwuewsky Loading…
[Magiclysm] Move bulk of spellcasting proficiency processing to dedicated EoCs and out of spell JSON (Druid/Earthshaper edition) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#76197 opened Sep 4, 2024 by Standing-Storm Draft
[ImGui] Apply color theme from config/base_colors.json astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#76195 opened Sep 4, 2024 by vetall812 Loading…
Correct some copy-from weirdness caught in #76180 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#76188 opened Sep 4, 2024 by Karol1223 Loading…
allow pipe cleaner to be crafted using any sort of wire astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Innawood 🌲 Anything to do with Innawood mod Mods Issues related to mods or modding
#76187 opened Sep 4, 2024 by misterprimus Loading…
Machete proliferation astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#76176 opened Sep 3, 2024 by DukePaulAtreid3s Loading…
Backport #70721 (move prosthetics etc to WIP limb mod) for 0.H astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tooling Tooling that is not part of the main game but is part of the repo. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition Info / User Interface Game - player communication, menus, etc. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Scenarios New Scenarios, balancing, bugs with scenarios Spawn Creatures, items, vehicles, locations appearing on map
#76175 opened Sep 3, 2024 by harakka Loading…
Backport MoM #70838, #70904, #70830, #71228, #71024, and #73529 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Mind Over Matter Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#76174 opened Sep 3, 2024 by Standing-Storm Loading…
avoid crashing on SIGINT by not redrawing the UI astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#76173 opened Sep 3, 2024 by db48x Loading…
WIP hash and map tests astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#76162 opened Sep 3, 2024 by kevingranade Loading…
Some professions & hobbies know Gross Anatomy(+more know new butchering profs) astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON Mods: Aftershock Anything to do with the Aftershock mod Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: MMA Mythical Martial Arts mod Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#76159 opened Sep 3, 2024 by TheShadowFerret Loading…
Butchering proficiencies astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#76156 opened Sep 2, 2024 by GuardianDll Loading…
Backport #76153 astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#76154 opened Sep 2, 2024 by GuardianDll Draft
Fix point hash to be well distributed. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#76153 opened Sep 2, 2024 by akrieger Loading…
Snippets in dialogs, part 1/3 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#76135 opened Sep 2, 2024 by Uwuewsky Loading…
Snippets in dialogs, part 2/3 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#76134 opened Sep 2, 2024 by Uwuewsky Loading…
Snippets in dialogs, part 3/3 astyled astyled PR, label is assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#76133 opened Sep 2, 2024 by Uwuewsky Loading…
[MoM] Add Leukocyte Accumulation vitakinetic power, obsolete Damage Balancing astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Mind Over Matter Mods Issues related to mods or modding
#76125 opened Sep 1, 2024 by Standing-Storm Loading…
6 tasks done
Digging clay gets clay astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#76119 opened Sep 1, 2024 by RenechCDDA Draft
Use snippets instead of static responses in dialogs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Documentation> Design documents, internal info, guides and help. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#76102 opened Sep 1, 2024 by Uwuewsky Loading…
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