-
Notifications
You must be signed in to change notification settings - Fork 8
The Passing 1 Riverbank
Derpduck edited this page Sep 20, 2021
·
17 revisions
Vanilla: 500
Zonemod 1.9.X: 500
Rework: 500
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
- Added a pistol spawn on the counter in the bar.
- Added a random T1 weapon in the back of the pickup truck at the ramp before the apartments.
- Allowed weapon spawns in the apartments to spawn in versus.
- Added an ammo pile by the stairs in the apartments.
- Made various cars throughout the map unhittable:
- 2 cars by the saferoom
- 4 cars in the car park
- 4 cars after the bar
- 3 cars in the lower alley
- 1 car in the upper alley, 1 other car was removed
- Blocked survivors from standing on the fences in the saferoom.
- Blocked survivors from skipping over the truck / bus outside the saferoom.
- Blocked survivors from jumping from a planter near the saferoom onto a fence to skip going around.
- Blocked survivors from standing on the fallen bus by the saferoom.
- Blocked survivors from jumping on the truck outside the souvenirs store to jump into the window.
- Blocked survivors from climbing the scaffolding by the souvenirs store.
- Blocked survivors from standing on the garage doors at the ramp by the apartments.
- Blocked survivors from climbing on the scaffolding inside the apartments.
- Blocked survivors from standing in the large windows inside the apartments.
- Blocked survivors from standing on the bus before the park.
- Blocked survivors from standing on the porta potty before the park.
- Blocked survivors from standing on the walls at the park entrance.
- Blocked survivors from walking along a wall at the back of the park near the guns.
- Blocked players from getting out of bounds to the right of the bridge saferoom.
- Blocked players from getting out of bounds behind the fence by the car park.
- Blocked players from getting out of bounds behind the fence after the bar.
- Blocked players from getting out of bounds in all areas around the end saferoom.
- Prevented infected from getting stuck behind a roof above the end saferoom.
- Solidified props on roof above saferoom.
- Clipped the pavement at the back of the saferoom to stop players from getting stuck.
- Clipped the store entrances to stop players from getting stuck on the steps.
- Added missing glass to vehicles.
- Disabled the radio button in the wedding area to prevent trolling.
- Added a van at the ramp by the apartments.
- Added a bus behind the right-side tent near the end saferoom.
- Removed the storm effect from the map, which also prevents a glitch where the storm becomes permanently active.
- Removed some infected clips added by the Last Stand update:
- Clips above the end saferoom.
- Changed some of Valve's added blockers to survivor only, where they previously blocked infected too.
- Adjusted the ladders leading to the apartments so infected don't get stuck or fall off at the top.
- Added an infected ladder to climb over the truck at the bar exit.
- Added infected ladders to climb over the wall at the park entrance.
- Added an infected ladder to climb over the fence on the left end of the street by the end saferoom.
- Removed the clip added by the Last Stand update that blocked the second empty room.
- Blocked the empty room that requires jumping a gap to get in for survivors.
- Added various props to the room to assist infected.