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Detour Ahead 4 On A Rail

Derpduck edited this page Dec 9, 2021 · 7 revisions

Detour Ahead Maps

  1. Detour
  2. Road
  3. Warehouse
  4. On A Rail
  5. Final Road

Distance Points

Vanilla: 800
Zonemod 1.9.X: 700
Rework: 700

Tank Ban Range

Vanilla: N/A
Zonemod 1.9.X: 0% - 28%
Rework: N/A

Event Horde Limit

Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A


Director & Event Modification

  • Removed director script that causes the map to spawn natural hordes.
  • Made the train car event move faster.

Map Items

  • Made both T1 guns spawn in the train car at the end of the bridge.
  • Removed some excess/very hidden pill spawns to improve pill distribution.
    • Added new pill spawns to help with distribution where it was lacking.

Ammo Piles

  • Added an ammo pile in the junkyard.
  • Added an ammo pile in the train car before the warehouse.

Hittables

  • Removed the forklift inside the warehouse.

Exploits Blocked

  • Blocked survivors from skipping the ladder to get on the bridge by jumping on the edge of the bridge.
  • Blocked survivors from skipping the event by jumping on the button and over the train.
  • Blocked a perma-stuck spot behind a bush by the 2 CEDA trailers.

Out of Bounds

Stuck Spots

Nuisance & Quality of Life Changes

  • Allowed the event to be started without the entire team going on the bridge at the same time.
  • Removed trigger that makes the event button glow as it makes it harder to tell if you are in range to press it.
  • Fixed glass windows in office at the end of map being hard to break.
  • Added clipping on car stoppers by the end saferoom.

Props

  • Added a ramp at the event drop so that it is no longer a one way drop.
  • Added railings to reduce deaths along most of the bridge.

Ladder / Elevator Attack Nerf

  • Added a cage around ladder on the bridge to prevent deaths.

Map Sounds

Particles and Visual Effects

Clips

Triggers

Ladders

  • Added an infected ladder to get on the saferoom roof.
  • Added an infected ladder to prevent a perma-stuck spot behind the saferoom.
  • Added an infected ladder to prevent a perma-stuck spot behind a fence near the saferoom.
  • Added an infected ladder to get on the garage roof outside the saferoom.
  • Added an infected ladder to get on the trailer in front of the junkyard.
  • Added an infected ladder to prevent a perma-stuck spot behind a fence in the trailer park.
  • Added infected ladders to get over fences by the trailer park exit.
  • Added infected ladders to climb on the CEDA trailers.
  • Added an infected ladder to climb on the train cars before the bridge.
  • Added an infected ladder to climb on the train cars after the bridge.
  • Added infected ladders to climb over the walls before the warehouse.
  • Added an infected ladder to get on the red warehouse outside the main warehouse.
  • Added infected ladders to climb on the warehouse roof.
  • Removed an unusable infected ladder in the warehouse and replaced it with a usable one.
  • Added infected ladders to climb up warehouse shelves and onto catwalk.
  • Added infected ladders to climb on tents by the end saferoom.
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