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Dead Before Dawn DC 3 Clean Up
Derpduck edited this page Dec 17, 2021
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11 revisions
Vanilla: 600
Zonemod 1.9.X: 700
Rework: 700
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
Vanilla: Scripted
Zonemod 1.9.X: Scripted
Rework: Gauntlet
- West Door Event:
- Made the west door event use a gauntlet script instead of scripted common spawns.
- Reduced time taken to close the doors to 7 seconds.
- Added a sound to indicate when the door has opened.
- Millionth Customer Door Event:
- Made the millionth customer door event use a gauntlet script.
- Made the event start faster.
- Made the door always start with 49 customers left, and removed any penalty for letting infected through.
- Automatically open the bank door when the event ends.
- Fixed various bugs and issues with the event.
- Fixed jesus spot behind the fountain.
- Fixed commons getting stuck at the top of the stairs by the millionth customer door.
- Removed scripted common / special infected spawns.
- Removed the sequence to break out of the saferoom with the toilet.
- Removed random event that spawns common in the area around the first event.
- Removed event from the bookstore outside saferoom.
- Removed horde event by the paintball store.
- Blocked navs on the "Real Zoey" door until it's opened.
- Removed the event in the gun shop and make it always open.
- Removed script that sets director options before the millionth customer door event that prevents hordes from spawning.
- Removed "Twitcher" event that causes the game to lag.
- Removed the alarm from the ATMs by the millionth customer door - can be exploited to mess with the event.
- Blocked nav in the bank until event is done.
- Removed battlefield properties from nav areas by the millionth customer door that messes with common spawns.
- Removed obscured properties from nav areas that shouldn't have it.
- By vending machine before the north door event.
- Platform above the fountain.
- Opened up access to the server room by the millionth customer door and remove events from it.
- Moved the filing cabinet in the server room to add a new spawn.
- Removed some scripted hordes at the end of the map.
- Removed extra horde from alarmed ATMs.
- Made the guns by the first event door always spawn.
- Allowed guns in the "Real Zoey" kitchen to spawn.
- Made SMGs spawn in the gun shop.
- Made the magnum spawns in the gun shop single pickup.
- Moved the melee spawn from inside the fashion girl store to the tables outside (store is blocked due to nav issue).
- Added weapon spawns inside the bank.
- Removed pill spawns in bad locations or excessive density in a location.
- Added an ammo pile by the "Real Zoey" door by the west door event.
- Added an ammo pile in the bank.
- Prevented survivors from standing on the west gate door button.
- Prevented survivors from standing on the millionth customer door button.
- Blocked players from entering the fashion girl store as commons cannot path there.
- Blocked survivors from standing on top of the security desk in the server room.
- Blocked survivors from skipping over the vending machine in the sports store.
- Blocked players from jumping on a shelf by the barricade in the sports store.
- Blocked survivors from jumping over some of the barricades by the end of the map.
- Prevented players from getting stuck under grass outside the millionth customer door.
- Changed color of alarmed ATMs to make it obvious which ones are alarmed, hide sprites when alarm is done, made sound end sooner.
- Removed ragdolls.
- Removed breakable ceiling panels by the west door event.
- Removed excessively bright sprites on server room sign.
- Removed or fixed annoying physics props.
- Fixed colors, shadows, and collisions on props.
- Fixed non-solid static props throughout the map.
- Added texture for unmarked breakable walls.
- Added clipping on sleeping bags after the gun shop.
- Reduced health of a breakable wall by the end saferoom.
- Removed the AC vent cover in the saferoom and replace it with a fence
- Infected ghosts can pass through this fence.
- Added additional boxes at the vent drop, to prevent players standing in the spit block area.
- Added a fence to block the back of the security room in the gun store, to prevent standing in the spit block area.
- Added a vending machine outside the gun shop.
- Added metal plates to block server room window.
- Added a vending machine outside the server room by the millionth customer door.
- Removed CJ / radio voice lines and other voice lines / triggered sound effects.
- Removed miscellaneous sound effects from the map.
- Removed music.
- Removed wrong way signs by the west door event.
- Removed wrong way signs by the millionth customer door event.
- Reduced splashing by the millionth customer door.
- Removed weird teleport triggers throughout the map (don't seem to be used).
- Removed push trigger at the west door event.
- Players will move 40% faster while being forced to crouch through the vent.
- Requires l4d2_slowdown_control.
- Adjusted position of auto crouch trigger slightly.
- Removed weird kill triggers after the gun shop.
- Removed triggers that kill infected during the millionth customer event event.
- Prevented infected from being pushed by the millionth door push triggers.
- Added an infected ladder to climb to the upper floor outside saferoom.
- Added infected ladders to climb over fences by the end saferoom.
- Blocked spit in the vent where players are forced to crouch.
- Added a visual indication of spit block area.