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Issues: CaffeineMC/sodium-fabric
Fabric Rendering API (FRAPI) is not supported, causing issues...
#5
opened Mar 16, 2020 by
coderbot16
Open
24
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The fluid occlusion code causes an undesirable effect with waterlogged double slabs (Z-Fighting) (Sodium 0.5.11 only)
S-needs-triage
Status: Needs triage
#2606
opened Jul 16, 2024 by
Lolothepro
Custom animated sprites are frozen
A-mods
Area: Mod compatibility
T-bug
Type: Bug
#2601
opened Jul 15, 2024 by
kikugie
When the player is in the lava, some chunks disappear and the clouds are rendered (in spectator mode).
S-needs-triage
Status: Needs triage
#2597
opened Jul 13, 2024 by
Lolothepro
Crash when a graphics adapter is present which does not support OpenGL
A-drivers
Area: Driver compatibility
P-high
Priority: High
T-crash
Type: Crash or hang
Sodium causing clientside chunks leak
P-high
Priority: High
S-needs-bisect
Status: Needs a bisect
T-bug
Type: Bug
Axiom causes a LWJGL version mismatch error at startup
A-mods
Area: Mod compatibility
E-external
Closed: External issue
T-crash
Type: Crash or hang
Chunks disappear on death resulting in longer loading terrain screen
S-needs-bisect
Status: Needs a bisect
T-bug
Type: Bug
Decorated Pot not working
S-needs-triage
Status: Needs triage
#2572
opened Jun 23, 2024 by
Squidistry
Game crashes at startup with GetFileVersionInfoSizeW failed, error=127
A-drivers
Area: Driver compatibility
P-high
Priority: High
T-crash
Type: Crash or hang
Mod Compatability Bug: Industrial Revolution
F-good-first-issue
Flag: Good first issue for new contributors
T-bug
Type: Bug
#2549
opened Jun 17, 2024 by
NolanHewitt
Flickering textures on some geometry
S-cannot-repro
Status: Developer can't reproduce
T-bug
Type: Bug
#2548
opened Jun 16, 2024 by
MrCroisan
Trial Spawners don't render properly
S-blocked
Status: Blocked by another issue/merge
T-bug
Type: Bug
#2540
opened Jun 14, 2024 by
BigPhobos
deadlock in worker thread closing
A-mods
Area: Mod compatibility
S-confirmed
Status: Confirmed
#2528
opened Jun 4, 2024 by
tildejustin
Default option for Vignette
F-good-first-issue
Flag: Good first issue for new contributors
T-enhancement
Type: Enhancement
#2521
opened May 29, 2024 by
tildejustin
Automatic material downgrading of quads with appropriately simple textures
T-enhancement
Type: Enhancement
#2515
opened May 23, 2024 by
douira
Animated GUI textures with repeated frames can desync/freeze when Only Animate Visible Textures is enabled
T-bug
Type: Bug
#2514
opened May 21, 2024 by
Cart3r1234
Mention Indium in the wiki
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2499
opened May 12, 2024 by
xxdemiigod
Enhanctment Glint should be rendered using a custom shader rather than with additional geometry
T-enhancement
Type: Enhancement
#2497
opened May 12, 2024 by
jellysquid3
Fix weird vanilla shading for rotated model elements
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2493
opened May 10, 2024 by
muzikbike
Uncapped framerate reads as "260" in slider
S-needs-triage
Status: Needs triage
#2482
opened May 6, 2024 by
muzikbike
It no longer appears to be possible to disable biome blending
S-needs-triage
Status: Needs triage
#2481
opened May 6, 2024 by
muzikbike
Fix redness near light sources in dark areas when subject to Night Vision
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2473
opened May 5, 2024 by
muzikbike
Fix incorrect mapping of fluid side textures
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2471
opened May 5, 2024 by
muzikbike
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