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Trial Spawners don't render properly #2540

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BigPhobos opened this issue Jun 14, 2024 · 4 comments
Open

Trial Spawners don't render properly #2540

BigPhobos opened this issue Jun 14, 2024 · 4 comments
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S-blocked Status: Blocked by another issue/merge T-bug Type: Bug

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@BigPhobos
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Bug Description

With Sodium installed, Trial Spawners and Vaults do not render properly with visual bugs/z-fighting when adjacent to other blocks.
image

Reproduction Steps

  1. Run Sodium 0.5.9 on Minecraft 1.21
  2. Place a Trial Spawner or Vault
  3. Place a block next to the Spawner or Vault
  4. Observe visual bugs

Log File

latest.log

Crash Report

crash-2024-06-13_22.25.17-client.txt

@BigPhobos BigPhobos added the S-needs-triage Status: Needs triage label Jun 14, 2024
@Lolothepro
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Lolothepro commented Jun 14, 2024

This bug is caused by two factors:
Minecraft bug MC-266463
The compact vertex format

duplicate of #2004 & MC-266463
In my opinion, this is more a bug in Minecraft Vanilla than in Sodium.

@BigPhobos
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trial.spawner.visual.bug.mp4

@jellysquid3 jellysquid3 added T-bug Type: Bug and removed S-needs-triage Status: Needs triage labels Jun 18, 2024
@jellysquid3
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Probably the only thing that can be done about this is to wait for the improvements to the vertex encoding scheme to come in Sodium 0.6. There just isn't enough vertex precision to correctly render these things.

@jellysquid3 jellysquid3 added the S-blocked Status: Blocked by another issue/merge label Jun 22, 2024
@PukPukov
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PukPukov commented Jul 14, 2024

For those who can't enjoy 1.21 update with that bug: there is a resourcepack that workarounds this issue.

https://modrinth.com/resourcepack/3d-trial-chambers

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Labels
S-blocked Status: Blocked by another issue/merge T-bug Type: Bug
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