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Releases: CCBlueX/LiquidBounce

v0.22.0

17 Dec 14:30
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v0.21.0

30 Nov 22:49
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v0.20.0

25 Nov 18:16
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Full Changelog: v0.19.0...v0.20.0

v0.19.0

17 Nov 20:32
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v0.18.0

16 Nov 02:38
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Full Changelog: v0.17.0...v0.18.0

v0.17.0

04 Nov 17:04
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Full Changelog: v0.16.0...v0.17.0

b98

19 Oct 05:03
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b98

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  • fix(legacy): removed unused gl func in blockoverlay by @EclipsesDev in #3954
  • fix(legacy): flagcheck ghostblock falses by @EclipsesDev in #3955
  • feat(legacy): added keeptablist & redo flagcheck ghostblock checks by @EclipsesDev in #3956
  • fix(legacy): gradient shader stuttering (sometimes) by @EclipsesDev in #3958
  • feat(legacy): ported nextgen spigotspam disabler & fixed custom background by @EclipsesDev in #3965
  • feat(legacy): added background glow & fixed background deletion by @EclipsesDev in #3968
  • chore(legacy): updates copyright license by @EclipsesDev in #3976
  • refactor(legacy): removed mixinguiIngameforge class by @EclipsesDev in #3977
  • fix(legacy): storageesp wireframe render bug by @EclipsesDev in #3988
  • fix(legacy): verusfly disabler flagging scaffold B by @EclipsesDev in #3987
  • feat(legacy): added showdeprecated options to speed & fly by @EclipsesDev in #3989
  • refactor(legacy): small cleanups by @Coccocoahelper in #3982
  • Revert "refactor(legacy): small cleanups" by @EclipsesDev in #3990
  • fix(legacy): verusfly flagging badpacketO by @EclipsesDev in #3991
  • fix(legacy): jumpOnUserInput not working properly by @EclipsesDev in #3995
  • fix(legacy): nametags not rendering correctly by @EclipsesDev in #3997
  • feat(legacy): vulcan 0 0 velocity by @EclipsesDev in #3998
  • fix(legacy): tower rotations, vulcan velocity & scaffold disabler by @EclipsesDev in #3999
  • fix(legacy): verusfly scaffold B flag pt.2 by @EclipsesDev in #4000
  • feat(legacy): An alternative implementation of FreeCam. by @mems01 in #4009
  • feats(legacy): PostInventoryCloseDelay option, delay functionality for AutoArmor and fixed FreeCam blinding the user when inside a block. by @mems01 in #4011
  • feat(legacy): Pre-rotate functionality for Scaffold GodBridge. (from Nextgen) by @mems01 in #4025
  • remove(legacy): AutoJump option. by @mems01 in #4031
  • fix(legacy): TickBase being movement-detected by anti-cheats. by @mems01 in #4037
  • feat(legacy): Proper lists to save information for AntiBot. by @mems01 in #4039
  • feat(legacy): Re-added UseStaticRotation, renamed it to UseOptimizedPitch. by @mems01 in #4041
  • feat(legacy): ForwardTrack module. by @mems01 in #4043
  • fix(legacy): SimulatedPlayer not detecting ledge. by @mems01 in #4044
  • fix(legacy): ForwardTrack not displaying positions correctly in Singleplayer. by @mems01 in #4050
  • fix(legacy): Fixed Tower not rotating. by @mems01 in #4054
  • Completion en_us and zh_cn and zh_tw by @latiao-1337 in #4053
  • feats(legacy): Improved SimulateShortStop option, fixed inventory-based modules breaking rotations, recoded RotationRecorder. by @mems01 in #4056
  • fix(legacy): Library used for RotationRecorder not being found on production environment. by @mems01 in #4059
  • feats(legacy): FreeLook module, fixed rotation pitch not being smooth and added FreezeYCamera option to Scaffold. by @mems01 in #4062
  • feat(legacy): Cleaned up Tower module. by @mems01 in #4065
  • feat(legacy): added arraylist outline rect & some fixes by @EclipsesDev in #4067
  • feat(legacy): added rounded-rect to blackhotbar by @EclipsesDev in #4068
  • refactor(legacy): renamed BowAimbot -> ProjectileAimbot by @EclipsesDev in #4069
  • fix(legacy): wrong arraylist roundedrect condition by @EclipsesDev in #4071
  • feat(legacy): HUD Elements Update (Text, Arraylist) by @EclipsesDev in #4082
  • fix(legacy): bedbreaker ignoreOwnBed improvement by @EclipsesDev in #4084
  • fix(legacy): fixed default text background scale by @EclipsesDev in #4085
  • feat(legacy): added fakelag pauseOnNoMove/OnChest options & fixed storageesp wireframe by @EclipsesDev in #4087
  • feat(legacy): added autoclicker onlyblock option by @EclipsesDev in #4093
  • chore(legacy): Simplified the way of making rotation options for modules. by @mems01 in #4091
  • feat(legacy): ColorSettings option. by @mems01 in #4109
  • chore(legacy): added freelook translation by @EclipsesDev in #4132
  • fix(legacy): Attempt at fixing concurrent exceptions. by @mems01 in #4133
  • feat(legacy): ported hypixel bypasses & fixed vulcan velocity by @EclipsesDev in #4151
  • feat(legacy): ported intavereduce velocity by @EclipsesDev in #4155
  • fix(legacy): ConcurrentModificationException Crash by @EclipsesDev in #4156
  • fix(legacy): missing prefix on liquidchat by @EclipsesDev in #4164
  • feat(legacy): BlockSafe Scaffold option. by @mems01 in #4160
  • feat(legacy): projectileaimbot (gravitytype & otheritems) by @EclipsesDev in #4172
  • feat(legacy): added fakelag min/max distance by @EclipsesDev in #4173
  • feat(legacy): staffdetector gommehd staff list & velocity check by @EclipsesDev in #4174
  • fix(legacy): disable backgroundshader on resoucepackgui by @EclipsesDev in #4188
  • fix(legacy): tower not on move option by @EclipsesDev in #4189

Full Changelog: b97...b98

v0.16.0

18 Oct 19:21
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Full Changelog: v0.15.1...v0.16.0

v0.15.1

05 Oct 14:15
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  • feat: no miss cooldown by @1zun4 in #4057
  • chore: less complicated option for Velocity ExemptGrim117 by @1zun4 in #4058
  • fix: velocity modify chance inverted by @1zun4 in #4060
  • feat: prettier log messages by @ccetl in #4004
  • fix: removal of html/frame component until PR complete by @1zun4 in #4070

Full Changelog: v0.15.0...v0.15.1

v0.15.0

01 Oct 17:53
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Full Changelog: v0.14.0...v0.15.0