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Gear Meter (for Vehicles)
The Gear Meter feature enhances the dashboard of your vehicle by displaying the current gear. To implement this, create a parent object named x_gearmeter
and add numbered child nodes representing each gear. The nodes should be named sequentially (0, 1, 2, 3, 4, 5...) and have textures with corresponding numbered texts assigned.
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Parent Structure:
- Create a parent object named
x_gearmeter
to serve as the container for the gear meter elements.
- Create a parent object named
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Numbered Child Nodes:
- Add numbered child nodes under
x_gearmeter
. These nodes should be named sequentially (0, 1, 2, 3, 4, 5...) to represent each gear.
- Add numbered child nodes under
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Textured Nodes:
- Assign textures to each child node with numbered texts corresponding to the gear it represents. This will visually indicate the current vehicle gear on the dashboard.
Suppose you have a vehicle with a 6-speed gearbox, and you want to implement a Gear Meter on the dashboard:
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Create a parent object named
x_gearmeter
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Add child nodes under
x_gearmeter
with the names 0, 1, 2, 3, 4, 5. -
Assign textures to each child node with numbered texts (0, 1, 2, 3, 4, 5) indicating the respective gears.
x_gearmeter ├── 0 (Texture: "0") ├── 1 (Texture: "1") ├── 2 (Texture: "2") ├── 3 (Texture: "3") ├── 4 (Texture: "4") ├── 5 (Texture: "5")
By following this structure, the script associated with the Gear Meter will dynamically handle the visualization of the current vehicle gear on the dashboard. Each numbered child node corresponds to a specific gear, providing a clear and intuitive representation of the vehicle's current gear.