A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
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Updated
Aug 11, 2024 - C#
A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.
An experimental game engine.
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
Renderer agnostic frame graph library
My toy engine, mainly for rendering experiment and prototyping.
Rendergraph-based graphics engine written in C++ using DirectX12
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
vulkan abstraction layer that represent frame as a task graph
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
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