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Prefab Node Struct
skzk edited this page Nov 17, 2020
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Field(s) | Description |
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u16 terrain_sizes
|
Terrain size, multiplied by 10. |
u16 detail_veg_distance_min u16 detail_veg_distance |
Detail Vegetation From and To values, multiplied by 10. |
Two Vegetation structs | See Vegetation struct. |
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker