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Model
skzk edited this page Jul 18, 2024
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Item ID: 0x05 (5)
Item file: aux
Field(s) | Description |
---|---|
struct kdop_item
|
See k-DOP item. Flags: |
token model |
Unit name of the model, as defined in /def/world/model.sii .
|
token model_look token model_variant
|
Look and variant of the model. |
u32 add_parts_count array_token add_parts
|
Unit names of enabled additional parts. |
u64 node_uid
|
UID of the node of this item. |
float scale_x float scale_y float scale_z
|
Relative scale of the model. |
token terrain_material
|
Unit name of the terrain material for models with terrain. |
u32 terrain_color
|
Color tint for said terrain as RGBA. |
float terrain_rot
|
UV rotation of the terrain texture. |
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker