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City
skzk edited this page Jun 29, 2020
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Item file: base
Field(s) | Description |
---|---|
struct kdop_item
|
See kDOP item.
Flags: Bit 0: Don't show in UI map |
token city
|
Unit name of the city, as defined in /def/city.sii .
|
float width float height
|
Self-explanatory. |
u64 node_uid
|
UID of the node of this item. |
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker