The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
-
Updated
Jan 10, 2025 - C++
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
A New Cross-Platform 2D 3D Game Engine
Ray tracing glTF scene with Vulkan
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
Import glTF 2.0 in Unreal Engine 4 & 5
Rendering glTF scenes with ray tracer and raster (Vulkan)
Professional 3D asset creation and integration workflow for Qt
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
Implementation of light baking system for ray tracing
OpenGL and C++14 game engine that loads glTF 2.0
Framework for building your game engine or any application. OpenGL ES & Vulkan with C++20.
Add a description, image, and links to the gltf2 topic page so that developers can more easily learn about it.
To associate your repository with the gltf2 topic, visit your repo's landing page and select "manage topics."