Clean up type registrations #12304
Labels
A-Reflection
Runtime information about types
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
Milestone
First party Bevy crates have accumulated a large number of type registrations as each type needed to be individually registered for it to work with scenes and reflection. With #4154 merged, we no longer need to manually register every type, just the top level ones that users are expecting to be registered (i.e. components and resources), as any any type dependencies will automatically be registered.
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