Releases: Damnae/storybrew
Releases · Damnae/storybrew
1.92
1.91
1.90
1.89
- Added a
[Description(...)]
attribute that can be added to configurables. Appears in the tooltip of configurables in the configuration interface. - Added descriptions to the more confusing configurables in bundled scripts.
- Improved groups display in the configuration interface.
1.88
1.87
1.86
1.85
1.84
- Added storyboard segments to help organize layers and allow creating sprites on multiple threads.
- A script can now be declared Multithreaded, preventing it from running together with other scripts.
- Added StackLeniency to Beatmap and StackIndex/StackOffset to OsuHitObject.
- Added an option to export command times as floating point (only compatible with lazer).
- Added Curve to sliders.
- Added a setting to limit how many threads are used to update effects.
- Fixed combo colors on maps that have a [Colours] section with no colors (by ekgame).
- Fixed crash on startup if the default audio device isn't available.
- Fixed exporting to all diffs never ending if the project has no effect.
- Fixed visual studio reloading the solution every time an effect is saved (by avail).
- Reduced memory usage.
1.83
- Added a Karaoke script (compatible with Aegisub's syntax).
- Font images can now be generated in the project's assetlibrary folder.
- Fixed display of sprites that contain negative Scale commands.
- Fixed a rare crash if focus is lost while clicking on an effect or layer.