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Releases: Damnae/storybrew

1.62

09 Dec 09:52
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  • Fixed hit objects and control points' sample sets being parsed incorrectly.
    SampleType becomes SampleSet, type changed from int to SampleSet.
    SampleTypeAdditions becomes AdditionsSampleSet, type changed from int to SampleSet.
    SampleSet becomes CustomSampleSet, type changed from SampleSet to int.

1.61

19 Oct 15:47
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  • Fixed OutOfMemoryException when loading textures from a file that is being modified.
  • Fixed additive glow not being additive in the default Lyrics script.
  • Fixed some incorrect script error messages.

1.60

24 Feb 19:05
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  • Fixed "Could not retrieve latest release information" error.
  • This update needs to be applied manually since github broke my thing. Thanks github.

1.59

14 Dec 23:39
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  • Fixed a crash when an .osu file is missing AudioFilename.
  • Fixed vscode's intellisense not working.
  • Targets .NET Framework 4.5.2 (instead of 4.5).

1.58

26 Sep 15:06
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  • Hold Alt to see mouse coordinates in storyboard space instead of current time.

1.57

10 Sep 12:12
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  • System or external assembly dlls can now be imported and used in scripts. (Starrodkirby86)
  • Hold Alt to see outside storyboard bounds.
  • Sprites with move commands now use 0,0 for their initial coordinates.
  • Fixed null configurable values causing an error when saving.
  • Fixed loops not always behaving like they do in osu!.
  • Fixed ImportOsb samples parsing.

1.56

23 Aug 11:56
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  • The estimated size of each effect and layer is now display when above 40ko.
  • Right click the playback speed button to increase playback speed, middle click to toggle between 1x and 8x.
  • Fixed invalid colors causing crashes when used outside a script.

1.55

21 Aug 14:26
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  • Added Ctrl-Shift-C to copy the current time in a format suitable for aegisub (configurable in settings.cfg).
  • Added more KeyframedValue helper methods.
  • Rename prompt now starts with the effect's name inside.
  • Scripts that don't use beatmap data won't update when the current map changes.
  • Scripts using invalid colors will now cause errors.
  • Fixed possible crash while closing a project.

1.54

23 Jul 12:22
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  • Added variable parsing to the ImportOsb script.
  • Animation frame delay can now take a double.
  • Vector scale commands are no longer exported as Scale when possible.
  • Fixed display issues with P commands and command insertion order.

1.53

27 May 18:51
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  • Enabled Roslyn again (C# 6.0 features).