Skip to content

Releases: Damnae/storybrew

1.82

12 Jun 17:12
Compare
Choose a tag to compare
  • Added a method to retrieve fft of audio channels separately.
  • Fixed missing autocomplete in vs code.

1.81

10 May 13:30
Compare
Choose a tag to compare
  • Added Ctrl-Alt-C to copy storyboard coordinates to clipboard (by Endaris).
  • Added FrequencyCutOff option to GetFft and Spectrum effects (by Endaris).
  • Added Beatmap.AudioFilename (by Endaris).
  • Added support for VS Code Insiders (by Coppertine).
  • Fixed cryptic error message when GetMapsetBitmap doesn't find a file.
  • Fixed Particle & Spectrum scripts error when the map is empty and start/end time aren't specified.

1.80

04 Sep 08:48
Compare
Choose a tag to compare
  • Added StoryboardLayer.Discard to remove a storyboard element.
  • Added IEnumerable<OsuHitObject>.AsSliderNodes to retrieve a set of hitobjects as slider nodes.
  • Fixed particles script when the duration of the effect is smaller than particle lifetime.

1.79

24 May 08:05
Compare
Choose a tag to compare
  • Fixed detection of overlapping commands.
  • Removed Newtonsoft.Json dependency.

1.78

29 Dec 12:09
Compare
Choose a tag to compare
  • Added more safety checks when saving a project.
  • Fixed loading non-existing bitmaps through Open*Bitmap sometimes giving an unrelated error.

1.77

12 Nov 09:19
Compare
Choose a tag to compare
  • Fix new projects loading incorrectly.

1.76

10 Nov 14:52
Compare
Choose a tag to compare
  • The timeline can now be moved outside of audio boundaries when sprites are present.
  • Added a Random method that takes floats and returns a float.
  • Added start time only overloads for FlipH, FlipV and Additive.
  • The project's asset path is now accessible to scripts (AssetPath).
  • Fixed low framerate while dragging the timeline.
  • Fixed parsing of circular sliders that are actually linear.
  • Fixed CustomSampleSet parsing for very old beatmaps.

1.75

18 Oct 20:53
Compare
Choose a tag to compare
  • Add a Ctrl-C shortcut to message boxes to copy their content to clipboard.

1.74

10 Oct 15:36
Compare
Choose a tag to compare
  • Fixed sprites being displayed incorrectly when they contain Additive / FlipH / FlipV commands inside loops.
  • Fixed sprites being displayed incorrectly when their last loop isn't closed.

1.73

19 Sep 17:30
Compare
Choose a tag to compare
  • Fixed clicking on effects/layer buttons moving the timeline to their start time.