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Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
This repository is for our paper: "The Experimental Multi-Arm Pendulum on a Cart: A Benchmark System for Chaos, Learning, and Control." It contains all the CAD files we used to build the pendulum hardware, their corresponding user's manual, and data set we collected from our hardware, which is useful for Machine Learning and AI community.
MATLAB functions for quickly deriving the Euler-Lagrange equations for your robotic system, then simulating the system while testing your controllers and animating the simulations afterwards