raytracing
Here are 42 public repositories matching this topic...
A simple Go library for 3D ray-tracing rendering, implementing the book Ray Tracing in One Weekend. 📸
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Apr 3, 2021 - Go
This is a go implementation of the "Ray Tracing in One Weekend" book
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Dec 2, 2017 - Go
Raylar Raytracing Engine
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Feb 16, 2023 - Go
Multi-threaded software raytracer written in golang.
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Mar 12, 2025 - Go
A Go implementation of Ray Tracing in One Weekend by Peter Shirley
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Nov 21, 2020 - Go
A very slow raytracer written in Go
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Feb 21, 2017 - Go
A pathtracer for testing out ideas and algorithms.
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Jun 16, 2023 - Go
A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangul…
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May 1, 2024 - Go
A Raytracer I made for fun and learning.
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May 6, 2024 - Go
Implementation of the book series Ray Tracing in One Weekend in Go
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Sep 16, 2022 - Go
A path tracer written in golang
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Feb 5, 2019 - Go
Recreating "Ray Tracing in One Weekend" in Go.
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Dec 9, 2024 - Go
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