3D engine with modern graphics
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Updated
Sep 15, 2024 - C++
3D engine with modern graphics
A brief computer graphics / rendering course
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
Fast and minimalist 3D viewer.
A brief computer graphics / rendering course
Ray tracing examples and tutorials using VK_KHR_ray_tracing
LuxCore source repository
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
NanoRT, single header only modern ray tracing kernel.
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
A modern C++ BVH construction and traversal library
Simple Open-source Ray Tracer
GPU Raytracer from scratch in C++/CUDA
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
High-Performance Rendering Framework on Stream Architectures
A modern cross-platform low-level graphics API
Ray tracing glTF scene with Vulkan
Vulkan Real-time Path Tracer Engine
A Vulkan Raytracing framework for various bidirectional path tracing techniques
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