google maps for block game
-
Updated
Feb 8, 2025 - Java
google maps for block game
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Java Port of Recast & Detour navigation mesh toolset
A powerful, optimized and easy-to-use Java A* Pathfinding Library for 3D environments.
A open-source model to compute noise maps.
A collection of algorithms used for any-angle pathfinding with visualisations.
Elegant puzzles solutions 🖊
Game AI for java.NavMesh、A*、BehaviorTree、FSM
The Tektosyne Library for Java provides algorithms for computational geometry and graph-based pathfinding, along with supporting mathematical utilities and specialized collections.
A java implementation of the incremental heuristic search algorithm D* Lite.
Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall).
Pathfinding Visualizer application that visualizes graph based search algorithms used to find the shortest path. Algorithms used: Breadth first search, Depth first search, Best first search and A* search made with java swing
A tentacle-based pathfinding library for nonholonomic robotic vehicles
Spigot lib for pathfinding
Maze solving in java with BFS, DFS, A*
LibGDX navigation mesh using constrained Delaunay triangulation
ParkourCalculator is an advanced tool designed for simulating and analyzing parkour mechanics in Minecraft. With a focus on versions 1.8.9 and 1.12, it offers an in-depth look into the game's physics, blocks, and player interactions.
Pathfinding and maze generation algorithms visualizer
Add a description, image, and links to the pathfinding topic page so that developers can more easily learn about it.
To associate your repository with the pathfinding topic, visit your repo's landing page and select "manage topics."