pathfinder
Here are 363 public repositories matching this topic...
Algorithms Visualizers
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Apr 11, 2024 - TypeScript
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
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Sep 1, 2024 - C#
Mapping tool for EVE ONLINE
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Jan 6, 2024 - JavaScript
A better visualization of different algorithms made with React
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Apr 3, 2023 - JavaScript
An simple and optimized grid pathfinding
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Nov 14, 2022 - C#
Pathfinding visualizations with Python and Pygame
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Feb 16, 2023 - Python
A open-source model to compute noise maps.
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Aug 9, 2024 - Java
Online Pathfinder Character Sheet
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Apr 2, 2024 - JavaScript
A very simple 2d tile-based pathfinding for unity, with penalty supported
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Sep 16, 2017 - C#
My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
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Jan 25, 2021 - CSS
Dice bot for Discord
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Sep 2, 2024 - Ruby
better google maps for block game
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Sep 3, 2024 - Java
Minimal A* implementation in C. No dynamic memory allocation.
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Apr 17, 2024 - C
High-Level async API to build minecraft bots.
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Aug 29, 2024 - C#
Pathfinder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
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Jul 13, 2024 - C++
Data and exploit collector for SharpHound to BloodHound. This software will automatically determine what domain or directory the current user belongs to. ( BOF.NET )
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Jul 26, 2024 - C#
The official PyTorch implementation of "Pathfinder Discovery Networks for Neural Message Passing" (WebConf '21)
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Jan 22, 2023 - Python
Web Path Finder
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Nov 22, 2023 - Python
This package provides a CLF-based reactive planning system, described in paper: Efficient Anytime CLF Reactive Planning System for a Bipedal Robot on Undulating Terrain. The reactive planning system consists of a 5-Hz planning thread to guide a robot to a distant goal and a 300-Hz Control-Lyapunov-Function-based (CLF-based) reactive thread to co…
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Aug 16, 2022 - C++
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