Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
-
Updated
Oct 22, 2024 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Physics2D - Simple 2D Physics Simulation for Blog Tutorials.
A small 2D physics engine that explains the physics in videogames for educational use.
Implementation of GJK algorithm in 2D
The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake
Angry Bird - University project
Neo-Raquet Game Engine
A MATLAB implementation of a 2D particle physics simulation based on solving MLCP problem using Projected Gauss-Seidel method.
This project is a showcase of an AI implementation within a game in Unreal Engine 4. Within this game, the player must traverse a 3D environment while avoiding being discovered by multiple AI controlled characters that are patrolling the area.
Physics and 3D Rendering Engine.
Port/refactor of the Spout vertical cave flying physics game
This repo is created for learning and practicing game physics by following a course from Udemy
As the player, your goal in the game is to explore the map and locate/collect the randomly generated required stuffed animals, called fuzzies, within the time limit. These stuffed animals will be randomly placed around the map at the start of each round.
A GUI application to configure a Minie ragdoll (code has New BSD license)
2D game mechanics including collision detection/resolution, simple physics with js
Flagship - a Java/Processing video game (open-world, top-down, single-player, action-adventure, pirate/naval-combat).
Simple Missile Command game with basic physics.
Add a description, image, and links to the game-physics topic page so that developers can more easily learn about it.
To associate your repository with the game-physics topic, visit your repo's landing page and select "manage topics."