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Intel Core i5 7200U Dual Core Processor

David Huang edited this page May 20, 2019 · 1 revision

Intel Core i5-7200U @ 3.1 GHz

2×16GB DDR4 2133MHz

$ lscpu
Architecture:          x86_64
CPU op-mode(s):        32-bit, 64-bit
Byte Order:            Little Endian
CPU(s):                4
On-line CPU(s) list:   0-3
Thread(s) per core:    2
Core(s) per socket:    2
Socket(s):             1
NUMA node(s):          1
Vendor ID:             GenuineIntel
CPU family:            6
Model:                 142
Model name:            Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Stepping:              9
CPU MHz:               3100.484
CPU max MHz:           3100.0000
CPU min MHz:           400.0000
BogoMIPS:              5424.00
Virtualization:        VT-x
L1d cache:             32K
L1i cache:             32K
L2 cache:              256K
L3 cache:              3072K
NUMA node0 CPU(s):     0-3
Flags:                 fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx pdpe1gb rdtscp lm constant_tsc art arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc cpuid aperfmperf tsc_known_freq pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 sdbg fma cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic movbe popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm abm 3dnowprefetch cpuid_fault epb invpcid_single ibrs ibpb stibp tpr_shadow vnmi flexpriority ept vpid fsgsbase tsc_adjust bmi1 avx2 smep bmi2 erms invpcid mpx rdseed adx smap clflushopt intel_pt xsaveopt xsavec xgetbv1 xsaves dtherm ida arat pln pts hwp hwp_notify hwp_act_window hwp_epp
tinymembench v0.4.9 (simple benchmark for memory throughput and latency)

==========================================================================
== Memory bandwidth tests                                               ==
==                                                                      ==
== Note 1: 1MB = 1000000 bytes                                          ==
== Note 2: Results for 'copy' tests show how many bytes can be          ==
==         copied per second (adding together read and writen           ==
==         bytes would have provided twice higher numbers)              ==
== Note 3: 2-pass copy means that we are using a small temporary buffer ==
==         to first fetch data into it, and only then write it to the   ==
==         destination (source -> L1 cache, L1 cache -> destination)    ==
== Note 4: If sample standard deviation exceeds 0.1%, it is shown in    ==
==         brackets                                                     ==
==========================================================================

 C copy backwards                                     :   8594.7 MB/s
 C copy backwards (32 byte blocks)                    :   8595.4 MB/s (0.3%)
 C copy backwards (64 byte blocks)                    :   8610.2 MB/s (0.3%)
 C copy                                               :   9134.6 MB/s (1.0%)
 C copy prefetched (32 bytes step)                    :   9168.3 MB/s (0.3%)
 C copy prefetched (64 bytes step)                    :   9180.4 MB/s (0.3%)
 C 2-pass copy                                        :   7059.0 MB/s
 C 2-pass copy prefetched (32 bytes step)             :   7184.8 MB/s (0.5%)
 C 2-pass copy prefetched (64 bytes step)             :   7190.6 MB/s
 C fill                                               :  13623.7 MB/s
 C fill (shuffle within 16 byte blocks)               :  13669.6 MB/s (0.5%)
 C fill (shuffle within 32 byte blocks)               :  13666.2 MB/s (0.6%)
 C fill (shuffle within 64 byte blocks)               :  13662.5 MB/s (0.3%)
 ---
 standard memcpy                                      :  12644.9 MB/s
 standard memset                                      :  28149.3 MB/s (2.7%)
 ---
 MOVSB copy                                           :  11101.5 MB/s (0.4%)
 MOVSD copy                                           :  11091.2 MB/s
 SSE2 copy                                            :   9426.0 MB/s
 SSE2 nontemporal copy                                :  13386.0 MB/s (0.4%)
 SSE2 copy prefetched (32 bytes step)                 :   9373.2 MB/s
 SSE2 copy prefetched (64 bytes step)                 :   9431.0 MB/s (0.4%)
 SSE2 nontemporal copy prefetched (32 bytes step)     :  12622.5 MB/s
 SSE2 nontemporal copy prefetched (64 bytes step)     :  12744.0 MB/s (0.4%)
 SSE2 2-pass copy                                     :   8045.7 MB/s
 SSE2 2-pass copy prefetched (32 bytes step)          :   7896.2 MB/s
 SSE2 2-pass copy prefetched (64 bytes step)          :   7917.0 MB/s (0.5%)
 SSE2 2-pass nontemporal copy                         :   5601.6 MB/s
 SSE2 fill                                            :  14112.5 MB/s (1.8%)
 SSE2 nontemporal fill                                :  32464.9 MB/s

==========================================================================
== Memory latency test                                                  ==
==                                                                      ==
== Average time is measured for random memory accesses in the buffers   ==
== of different sizes. The larger is the buffer, the more significant   ==
== are relative contributions of TLB, L1/L2 cache misses and SDRAM      ==
== accesses. For extremely large buffer sizes we are expecting to see   ==
== page table walk with several requests to SDRAM for almost every      ==
== memory access (though 64MiB is not nearly large enough to experience ==
== this effect to its fullest).                                         ==
==                                                                      ==
== Note 1: All the numbers are representing extra time, which needs to  ==
==         be added to L1 cache latency. The cycle timings for L1 cache ==
==         latency can be usually found in the processor documentation. ==
== Note 2: Dual random read means that we are simultaneously performing ==
==         two independent memory accesses at a time. In the case if    ==
==         the memory subsystem can't handle multiple outstanding       ==
==         requests, dual random read has the same timings as two       ==
==         single reads performed one after another.                    ==
==========================================================================

block size : single random read / dual random read, [MADV_NOHUGEPAGE]
      1024 :    0.0 ns          /     0.0 ns 
      2048 :    0.0 ns          /     0.0 ns 
      4096 :    0.0 ns          /     0.0 ns 
      8192 :    0.0 ns          /     0.0 ns 
     16384 :    0.0 ns          /     0.0 ns 
     32768 :    0.0 ns          /     0.0 ns 
     65536 :    1.1 ns          /     1.6 ns 
    131072 :    1.7 ns          /     2.1 ns 
    262144 :    2.0 ns          /     2.2 ns 
    524288 :    7.5 ns          /     9.8 ns 
   1048576 :   10.2 ns          /    12.1 ns 
   2097152 :   11.7 ns          /    12.9 ns 
   4194304 :   30.1 ns          /    42.7 ns 
   8388608 :   54.7 ns          /    71.3 ns 
  16777216 :   68.5 ns          /    81.1 ns 
  33554432 :   75.9 ns          /    85.5 ns 
  67108864 :   81.4 ns          /    89.4 ns 

block size : single random read / dual random read, [MADV_HUGEPAGE]
      1024 :    0.0 ns          /     0.0 ns 
      2048 :    0.0 ns          /     0.0 ns 
      4096 :    0.0 ns          /     0.0 ns 
      8192 :    0.0 ns          /     0.0 ns 
     16384 :    0.0 ns          /     0.0 ns 
     32768 :    0.0 ns          /     0.0 ns 
     65536 :    1.1 ns          /     1.6 ns 
    131072 :    1.7 ns          /     2.1 ns 
    262144 :    2.0 ns          /     2.2 ns 
    524288 :    6.0 ns          /     8.0 ns 
   1048576 :    8.0 ns          /     9.7 ns 
   2097152 :    9.1 ns          /    10.2 ns 
   4194304 :   26.6 ns          /    39.5 ns 
   8388608 :   49.7 ns          /    66.1 ns 
  16777216 :   61.1 ns          /    73.8 ns 
  33554432 :   66.6 ns          /    76.2 ns 
  67108864 :   69.4 ns          /    77.0 ns

Kernel 4.9.140-tegra #1 SMP PREEMPT Wed Mar 13 00:32:22 PDT 2019 aarch64 GNU/Linux Under xorg, no compositor active, no browser or other cpu hogs.

tinymembench v0.4.9 (simple benchmark for memory thr

==========================================================================
== Memory bandwidth tests                                               ==
==                                                                      ==
== Note 1: 1MB = 1000000 bytes                                          ==
== Note 2: Results for 'copy' tests show how many bytes can be          ==
==         copied per second (adding together read and writen           ==
==         bytes would have provided twice higher numbers)              ==
== Note 3: 2-pass copy means that we are using a small temporary buffer ==
==         to first fetch data into it, and only then write it to the   ==
==         destination (source -> L1 cache, L1 cache -> destination)    ==
== Note 4: If sample standard deviation exceeds 0.1%, it is shown in    ==
==         brackets                                                     ==
==========================================================================

 C copy backwards                                     :   2949.7 MB/s (3.8%)
 C copy backwards (32 byte blocks)                    :   3011.8 MB/s
 C copy backwards (64 byte blocks)                    :   3029.2 MB/s
 C copy                                               :   3642.2 MB/s (4.1%)
 C copy prefetched (32 bytes step)                    :   3824.4 MB/s (0.3%)
 C copy prefetched (64 bytes step)                    :   3825.3 MB/s (0.4%)
 C 2-pass copy                                        :   2726.2 MB/s
 C 2-pass copy prefetched (32 bytes step)             :   2902.6 MB/s (2.5%)
 C 2-pass copy prefetched (64 bytes step)             :   2928.3 MB/s (0.3%)
 C fill                                               :   8541.0 MB/s (0.2%)
 C fill (shuffle within 16 byte blocks)               :   8518.5 MB/s (2.1%)
 C fill (shuffle within 32 byte blocks)               :   8537.1 MB/s (0.1%)
 C fill (shuffle within 64 byte blocks)               :   8528.7 MB/s (0.2%)
 ---
 standard memcpy                                      :   3558.8 MB/s
 standard memset                                      :   8520.2 MB/s
 ---
 NEON LDP/STP copy                                    :   3633.9 MB/s (4.2%)
 NEON LDP/STP copy pldl2strm (32 bytes step)          :   1451.0 MB/s (0.3%)
 NEON LDP/STP copy pldl2strm (64 bytes step)          :   1450.9 MB/s (0.5%)
 NEON LDP/STP copy pldl1keep (32 bytes step)          :   3882.5 MB/s (3.9%)
 NEON LDP/STP copy pldl1keep (64 bytes step)          :   3884.0 MB/s (0.4%)
 NEON LD1/ST1 copy                                    :   3630.8 MB/s (0.3%)
 NEON STP fill                                        :   8537.8 MB/s
 NEON STNP fill                                       :   8544.9 MB/s (1.7%)
 ARM LDP/STP copy                                     :   3635.8 MB/s (0.3%)
 ARM STP fill                                         :   8544.8 MB/s (0.1%)
 ARM STNP fill                                        :   8549.2 MB/s (1.0%)
==========================================================================
== Framebuffer read tests.                                              ==
==                                                                      ==
== Many ARM devices use a part of the system memory as the framebuffer, ==
== typically mapped as uncached but with write-combining enabled.       ==
== Writes to such framebuffers are quite fast, but reads are much       ==
== slower and very sensitive to the alignment and the selection of      ==
== CPU instructions which are used for accessing memory.                ==
==                                                                      ==
== Many x86 systems allocate the framebuffer in the GPU memory,         ==
== accessible for the CPU via a relatively slow PCI-E bus. Moreover,    ==
== PCI-E is asymmetric and handles reads a lot worse than writes.       ==
==                                                                      ==
== If uncached framebuffer reads are reasonably fast (at least 100 MB/s ==
== or preferably >300 MB/s), then using the shadow framebuffer layer    ==
== is not necessary in Xorg DDX drivers, resulting in a nice overall    ==
== performance improvement. For example, the xf86-video-fbturbo DDX     ==
== uses this trick.                                                     ==
==========================================================================

 NEON LDP/STP copy (from framebuffer)                 :    766.0 MB/s
 NEON LDP/STP 2-pass copy (from framebuffer)          :    688.8 MB/s
 NEON LD1/ST1 copy (from framebuffer)                 :    770.6 MB/s (0.1%)
 NEON LD1/ST1 2-pass copy (from framebuffer)          :    681.3 MB/s (0.3%)
 ARM LDP/STP copy (from framebuffer)                  :    766.1 MB/s
 ARM LDP/STP 2-pass copy (from framebuffer)           :    689.1 MB/s


==========================================================================
== Memory latency test                                                  ==
==                                                                      ==
== Average time is measured for random memory accesses in the buffers   ==
== of different sizes. The larger is the buffer, the more significant   ==
== are relative contributions of TLB, L1/L2 cache misses and SDRAM      ==
== accesses. For extremely large buffer sizes we are expecting to see   ==
== page table walk with several requests to SDRAM for almost every      ==
== memory access (though 64MiB is not nearly large enough to experience ==
== this effect to its fullest).                                         ==
==                                                                      ==
== Note 1: All the numbers are representing extra time, which needs to  ==
==         be added to L1 cache latency. The cycle timings for L1 cache ==
==         latency can be usually found in the processor documentation. ==
== Note 2: Dual random read means that we are simultaneously performing ==
==         two independent memory accesses at a time. In the case if    ==
==         the memory subsystem can't handle multiple outstanding       ==
==         requests, dual random read has the same timings as two       ==
==         single reads performed one after another.                    ==
==========================================================================

block size : single random read / dual random read, [MADV_NOHUGEPAGE]
      1024 :    0.0 ns          /     0.1 ns 
      2048 :    0.0 ns          /     0.1 ns 
      4096 :    0.0 ns          /     0.1 ns 
      8192 :    0.0 ns          /     0.1 ns 
     16384 :    0.1 ns          /     0.1 ns 
     32768 :    1.7 ns          /     2.9 ns 
     65536 :    6.4 ns          /     9.5 ns 
    131072 :    9.6 ns          /    12.3 ns 
    262144 :   13.7 ns          /    17.0 ns 
    524288 :   15.8 ns          /    19.7 ns 
   1048576 :   17.3 ns          /    22.1 ns 
   2097152 :   42.1 ns          /    64.2 ns 
   4194304 :   98.5 ns          /   138.1 ns 
   8388608 :  143.9 ns          /   186.3 ns 
  16777216 :  167.2 ns          /   211.2 ns 
  33554432 :  180.1 ns          /   227.1 ns 
  67108864 :  200.0 ns          /   260.2 ns 
block size : single random read / dual random read, [MADV_HUGEPAGE]
      1024 :    0.0 ns          /     0.0 ns 
      2048 :    0.0 ns          /     0.0 ns 
      4096 :    0.0 ns          /     0.0 ns 
      8192 :    0.0 ns          /     0.0 ns 
     16384 :    0.0 ns          /     0.0 ns 
     32768 :    0.0 ns          /     0.0 ns 
     65536 :    6.4 ns          /     9.4 ns 
    131072 :    9.5 ns          /    12.2 ns 
    262144 :   11.2 ns          /    13.1 ns 
    524288 :   12.1 ns          /    13.5 ns 
   1048576 :   12.8 ns          /    13.6 ns 
   2097152 :   27.0 ns          /    33.0 ns 
   4194304 :   90.6 ns          /   127.8 ns 
   8388608 :  123.9 ns          /   153.8 ns 
  16777216 :  139.5 ns          /   161.2 ns 
  33554432 :  147.2 ns          /   163.6 ns 
  67108864 :  154.0 ns          /   167.6 ns 
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