-
-
Notifications
You must be signed in to change notification settings - Fork 2.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Skin-level settings #4924
Comments
What about a way to sync these settings between skins? Having to switch them everytime you change the skin can be a bit repetitive. |
User overrides will not be attached to specific skins. You will also eventually be able to modify skins though, should you wish to change skin-specific settings. I have all bases covered. |
Deprioritising (editor is higher priority for now). |
The scope of this has changed slightly. The new settings will be part of the skin editor (exposed as a property dialog and using similar automatic setting logic as what we use for mods). Hoping to get to this in the next few months. |
This has since been implemented 🎉 |
Right now, there are quite a few pull requests coming through which implement new customisation options which don't fit at a game-wide level. They also don't fit well in ruleset-specific options, as those are generally considered player settings which you would never want overridden by a skin.
This will add databased skin settings, with user customisation via a UI. Note that this does not encompass a full skin editor (ie. sprite changing) but focuses on settings specifically – things you would find in
skin.ini
historically.The text was updated successfully, but these errors were encountered: