v0.1.1
Pre-release
Pre-release
- Fleshed out eastern collection point
- Merge remote-tracking branch 'origin/main' into main
- Add fire and ice attack sfx
3571efc - More level work
Added hidden bushes to prevent people from streaking through the forest33468b2fdd7003c4e66007e29210a33cde705e61
- Merge remote-tracking branch 'origin/main'
d12ff51 - More level work
boosh8744cce0d1a6a5356e051e6ab350f9764d145b0a
- Level work
- Add walk sounds and audio bus setup
bb470d0 - Merge branch 'main' of github.com:outfrost/ld48
0943910 - Updated lootable plant a
- Merge remote-tracking branch 'origin/main' into main
- Redo of orb plants
- Level foliage fleshout
- Finished edge foliage
- Added damage type/resistance
- Reset mobile framebuffer allocation mode
ff1bf34 - Add menu background, move camera to Game
94d2f94 - Prepare v0.1.1 release
a3175d7 - Add weapon swing SFX
2d21cd0 - Fixed collectable plants
- Merge remote-tracking branch 'origin/main' into main
- level correction
- prep for tile switch
- Add hit sfx and hit delay on attacks
79220ed - Merge remote-tracking branch 'origin/main'
ff5bca8 - Import attack and fx animations
c1386a9 - Switch Attempt
- switch attempt 1
- Delete unused animation sheet
4bc8f21 - Adjust up slash anims; Add slash anims to character
e6812d7 - Merge remote-tracking branch 'origin/main'
95950eb - Changed floor to small grass
- level work
- level flesh
- Amend down attack fx; Create fx SpriteFrames
34deed7 - Fix Enemy jitter near home position
0201394 - Merge remote-tracking branch 'origin/main'
f2530a0 - Reset player default anim
76e7bfb - reeeee
- Merge remote-tracking branch 'origin/main'
c49154c - menu background fix