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Enable optimizations for ESSL 1.0 code
iOS #4003: Commit 2bd48f5 pushed by elizagamedev
November 16, 2023 22:59 1h 55m 5s main
November 16, 2023 22:59 1h 55m 5s
fix a lot of issues with the backend tests
iOS #4002: Commit f2f4f55 pushed by pixelflinger
November 16, 2023 22:56 1h 56m 21s main
November 16, 2023 22:56 1h 56m 21s
fix scissor/viewport state tracking
iOS #4001: Commit 5aa15f0 pushed by pixelflinger
November 16, 2023 21:13 1h 53m 18s main
November 16, 2023 21:13 1h 53m 18s
Fix typo in depth_main.fs
iOS #4000: Commit 63db4f0 pushed by elizagamedev
November 16, 2023 20:57 1h 52m 41s main
November 16, 2023 20:57 1h 52m 41s
Incorporate feedback
iOS #3999: Commit 7797f5a pushed by elizagamedev
November 16, 2023 20:47 1h 52m 36s main
November 16, 2023 20:47 1h 52m 36s
Fix LoadImage backend tests
iOS #3998: Commit 8f6c484 pushed by bejado
November 15, 2023 22:54 1h 20m 32s main
November 15, 2023 22:54 1h 20m 32s
Remove debug code in MetalShaderCompiler (#7368)
iOS #3997: Commit 64f4c09 pushed by bejado
November 15, 2023 21:55 1h 10m 12s rc/1.47.0
November 15, 2023 21:55 1h 10m 12s
Remove debug code in MetalShaderCompiler (#7368)
iOS #3996: Commit 5d0c06e pushed by bejado
November 15, 2023 21:51 1h 9m 39s main
November 15, 2023 21:51 1h 9m 39s
Move stereoscopic debug options to Settings framework (#7347)
iOS #3995: Commit 7d31a7f pushed by bejado
November 15, 2023 18:52 1h 5m 30s main
November 15, 2023 18:52 1h 5m 30s
Bump version to 1.47.0
iOS #3994: Commit 0191e1f pushed by poweifeng
November 15, 2023 05:39 1h 5m 41s rc/1.47.0
November 15, 2023 05:39 1h 5m 41s
Release Filament 1.46.0
iOS #3993: Commit 4f4a439 pushed by poweifeng
November 15, 2023 05:38 1h 11m 14s main
November 15, 2023 05:38 1h 11m 14s
Merge branch 'rc/1.46.0' into release
iOS #3992: Commit 2109306 pushed by poweifeng
November 15, 2023 05:35 1h 19m 27s release
November 15, 2023 05:35 1h 19m 27s
Add FILAMENT_ENABLE_FEATURE_LEVEL_0 option
iOS #3991: Commit 1b10e7d pushed by poweifeng
November 15, 2023 00:53 1h 44m 51s rc/1.46.0
November 15, 2023 00:53 1h 44m 51s
Add FILAMENT_ENABLE_FEATURE_LEVEL_0 option
iOS #3990: Commit 2306b56 pushed by elizagamedev
November 15, 2023 00:50 1h 10m 1s main
November 15, 2023 00:50 1h 10m 1s
Add missing include for latest glslang (#7365)
iOS #3989: Commit eebb40d pushed by poweifeng
November 14, 2023 23:23 1h 30m 46s main
November 14, 2023 23:23 1h 30m 46s
Fix some ES2 issues
iOS #3988: Commit 766e4f2 pushed by elizagamedev
November 14, 2023 21:39 1h 56m 46s main
November 14, 2023 21:39 1h 56m 46s
Small compilation fixes (#7363)
iOS #3987: Commit b0a584c pushed by poweifeng
November 14, 2023 21:26 1h 18m 50s main
November 14, 2023 21:26 1h 18m 50s
Fix (again) the shadow transform
iOS #3986: Commit 57aa99e pushed by poweifeng
November 14, 2023 06:31 1h 55m 19s rc/1.46.0
November 14, 2023 06:31 1h 55m 19s
Revert "engine: move setFrontFaceWindingInverted from View to Materia…
iOS #3985: Commit d5bab43 pushed by poweifeng
November 14, 2023 06:26 1h 55m 49s main
November 14, 2023 06:26 1h 55m 49s
add Material.compile and Engine.flush java bindings (#7348)
iOS #3984: Commit 485ae1b pushed by pixelflinger
November 13, 2023 18:43 1h 37m 21s main
November 13, 2023 18:43 1h 37m 21s
Update Material_VERSION to 46
iOS #3983: Commit 2250664 pushed by poweifeng
November 13, 2023 18:40 1h 9m 13s rc/1.46.0
November 13, 2023 18:40 1h 9m 13s
Update Material_VERSION to 45
iOS #3982: Commit 75e8961 pushed by poweifeng
November 13, 2023 18:37 1h 17m 51s main
November 13, 2023 18:37 1h 17m 51s
Fix (again) the shadow transform
iOS #3981: Commit 0e9b2ed pushed by pixelflinger
November 10, 2023 23:33 1h 12m 9s main
November 10, 2023 23:33 1h 12m 9s
don't precompile variants in gltfio
iOS #3980: Commit a900bc6 pushed by pixelflinger
November 10, 2023 23:30 1h 12m 42s main
November 10, 2023 23:30 1h 12m 42s
Fix Java FeatureLevel Enum (#7344)
iOS #3979: Commit edbfefd pushed by bejado
November 10, 2023 22:41 1h 12m 21s main
November 10, 2023 22:41 1h 12m 21s