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Remove debug code in MetalShaderCompiler (#7368)
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bejado committed Nov 15, 2023
1 parent 0191e1f commit 64f4c09
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions filament/backend/src/metal/MetalShaderCompiler.mm
Original file line number Diff line number Diff line change
Expand Up @@ -170,9 +170,6 @@ bool isReady() const noexcept {
CompilerPriorityQueue const priorityQueue = program.getPriorityQueue();
mCompilerThreadPool.queue(priorityQueue, token,
[this, name, device = mDevice, program = std::move(program), token]() {
int sleepTime = atoi(name.c_str());
sleep(sleepTime);

MetalFunctionBundle compiledProgram = compileProgram(program, device);

token->set(compiledProgram);
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