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ArgScript Transform
Eric Mor edited this page Aug 19, 2019
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1 revision
Some ArgScript files like .prop
files or effect declarations accept transforms: 3D transformations.
Those are done with the following options:
-scale <float>
A scaling factor, the default value is 1.0.
-rotateXYZ <vector3>
Rotation around the X, Y and Z axis, in degrees. It's also possible to specify rotation around a single axis, like -rotateX 90.0
-offset <vector3>
The position coordinates.
Transforms are usually used when using effects in a model prop file:
transforms modelEffectTransforms
-offset (0, 0, 2.0) # Move the first effect 2 units up
-scale 3.0 -rotateZ 180.0 # Make the second effect 3 times bigger and rotate it 180º around the vertical axis
end