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Jiminy 1.7.4 #444

Merged
merged 9 commits into from
Nov 12, 2021
Merged

Jiminy 1.7.4 #444

merged 9 commits into from
Nov 12, 2021

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duburcqa
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@duburcqa duburcqa commented Nov 11, 2021

  • [core] Implement friction cone for impulse model. ([core] Implement friction cone for impulse model. #440)
  • [core] Fix numerical instability of flexibility model by adding armature-like inertia parameter. ([core] Fix numerical instability of flexibility model by adding armature-like inertia parameter. #433)
  • [core] Full support of armature for all joints but mimic.
  • [core] Rename 'pncCollisionData' in 'collisionData' and 'pncModelRigidOrig_' in 'pncModelOrig_' since already clear.
  • [core] Fix some implicit type conversions.
  • [python/robot] Fix default hardware config file generator is both collision and visual meshes are defined.
  • [python/viewer] Add physic based rendering of materials to panda3d.
  • [python/viewer] Fix shadow casting area smaller than floor in panda3d.
  • [python/viewer] Fix window name not set properly in panda3d.
  • [python/viewer] Change direction of lighting in panda3d to fell natural for default camera pose.
  • [python/viewer] Enhanced rendering in panda3d for discrete gpu.
  • [python/viewer] Render meshes two-sided in panda3d to avoid seeing through them.
  • [gym/rllib] Add option to forward keyword arguments to 'ray.init'. ([gym/rllib] Add option to forward keyword arguments to 'ray.init'. #436)
  • [misc] Update Python dependencies.
  • [misc] Update Boost from 1.7.1 to 1.7.6.
  • [misc] Build OSX wheels. ([misc] Build OSX wheels. #442)

duburcqa and others added 8 commits October 29, 2021 08:57
* [python/robot] Fix default hardware config file generator is both collision and visual meshes are defined.
* [python/viewer] Add physic based rendering of materials to panda3d. 
* [python/viewer] Fix shadow casting area smaller than floor in panda3d. 
* [python/viewer] Fix window name not set properly in panda3d.
* [python/viewer] Change direction of lighting in panda3d to fell natural for default camera pose.
* [python/viewer] Enhanced rendering in panda3d for discrete gpu.
* [python/viewer] Render meshes two-sided in panda3d to avoid seeing through them.
* [misc] Update Python dependencies.

Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
…ure-like inertia parameter. (#433)

* [core] Full support of armature for all joints but mimic.
* [core] Rename 'pncCollisionData' in 'collisionData' and 'pncModelRigidOrig_' in 'pncModelOrig_' since already clear.
* [core] Add armature-like flexibility inertia parameter to fix numerical stability issues.

Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
)

Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
* [core] Fix some implicit type conversions.
* [misc] Update Boost from 1.7.1 to 1.7.6.

Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
* [misc] Add Apple CI to run unit tests.

Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
@duburcqa duburcqa enabled auto-merge (squash) November 11, 2021 21:58
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