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[misc] Build OSX wheels. #442
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* [core] Implement friction cone for impulse model. (#440) * [core] Fix numerical instability of flexibility model by adding armature-like inertia parameter. (#433) * [core] Full support of armature for all joints but mimic. * [core] Rename 'pncCollisionData' in 'collisionData' and 'pncModelRigidOrig_' in 'pncModelOrig_' since already clear. * [core] Fix some implicit type conversions. * [python/robot] Fix default hardware config file generator is both collision and visual meshes are defined. * [python/viewer] Add physic based rendering of materials to panda3d. * [python/viewer] Fix shadow casting area smaller than floor in panda3d. * [python/viewer] Fix window name not set properly in panda3d. * [python/viewer] Change direction of lighting in panda3d to fell natural for default camera pose. * [python/viewer] Enhanced rendering in panda3d for discrete gpu. * [python/viewer] Render meshes two-sided in panda3d to avoid seeing through them. * [gym/rllib] Add option to forward keyword arguments to 'ray.init'. (#436) * [misc] Update Python dependencies. * [misc] Update Boost from 1.7.1 to 1.7.6. * [misc] Build OSX wheels. (#442) Co-authored-by: Alexis Duburcq <alexis.duburcq@wandercraft.eu>
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