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Update Camera::hdr docs #8634

Merged
merged 2 commits into from
May 19, 2023
Merged

Update Camera::hdr docs #8634

merged 2 commits into from
May 19, 2023

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JMS55
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@JMS55 JMS55 commented May 19, 2023

Updates/removes an outdated doc comment. It seems to work without issue now.

We could also consider making hdr the default at this point.

Changelog

  • Camera::hdr now works on WebGL2.

@JMS55 JMS55 added C-Docs An addition or correction to our documentation A-Rendering Drawing game state to the screen labels May 19, 2023
@JMS55 JMS55 added this to the 0.11 milestone May 19, 2023
@JMS55 JMS55 mentioned this pull request May 19, 2023
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@cart, Does HDR + MSAA working on WebGL open the door for enabling HDR by default?

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cart commented May 19, 2023

Does HDR + MSAA working on WebGL open the door for enabling HDR by default?

It most certainly does! We should try the switch and see if anything breaks. If we survive a whole release with it on by default / nobody breaking, I think we should consider making hdr the only path

@cart cart added this pull request to the merge queue May 19, 2023
Merged via the queue into bevyengine:main with commit a75634d May 19, 2023
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4 participants