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Why create Bevy when INSERT-GAME-ENGINE-HERE exists? #8107

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(Note that I wrote this in August 2020 when I first released Bevy)

There are plenty of fantastic engines out there ... why build another one? Especially when there are already so many in the Rust ecosystem?

First a bit about me: I decided to build Bevy after years of contributing code to other engines (ex: Godot). I spent over four years building a game in Godot and I also have experience with Unity, Unreal, and a number of other frameworks like SDL and Three.js. I have built multiple custom engines in the past using Rust, Go, HTML5, and Java. I have also used and/or closely followed most of the current players in the Rust gamedev ecosystem. I recently quit my job as Senior Software Engin…

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cart
Mar 16, 2023
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