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Releases: allejo/LeagueOverseer

Version 1.1.6

22 Sep 06:36
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In preparation for BZiON 0.10.0, League Overseer has been updated to handled line breaks coming from BZiON which are used to display Elo changes for players and teams.

Fixes

  • Multiline messages coming from BZiON will now be displayed on their own lines

Version 1.1.5

29 May 06:18
e4117f0
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This release contains fixes for a few edge cases and a few new small features. This release is mandatory for all production servers.

New

  • Players who join nonexistent teams (e.g. purple on Ducati) will be automatically reassigned to an existing team (#48)
  • Players will no longer spawn at their bases when they join during a match for either subbing a player or late entry into a match

Changes

  • Replay files now follow a new naming convention
    • YYYYMMDD-HHSS-<offi|fun>[-TeamA-vs-TeamB][-Canceled].rec
  • Replay files will exclude team names if the names could not be determined; this is also in preparation for the leagues new format of official matches

Fixes

  • If a player rejoins during a match, their play time is no longer reset to 0, which would prevent them from being reported as a participant in a match (#49)
  • Self caps now correctly count against the team who self-capped; thanks @llrr12 for help testing (#47)
  • Team names now show up in replay filenames again (#45)

Version 1.1.4

07 Oct 16:37
ec6ae3a
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A new release consisting of bug fixes to be deployed to all production servers.

Fixes

  • Running /cancel during a countdown prevented another countdown from starting (#42)
  • Obscure player behavior would result in matches not being reported successfully (#41)
  • Possible segmentation fault on a misconfigured server (#38)
  • Typo in announcing wrong type of match on player join
  • Possible memory leak with slash commands not being unloaded

Changes

  • Documentation has been added to the README (#44)
  • The player roster tracking has been completely rewritten in an attempt to be more robust (#41)

Version 1.1.3

24 Aug 21:34
c20c151
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New stable release to be deployed to all official league servers.

  • New Add support for reporting FMs
  • New The /cancel command can now cancel a countdown that is in progress
  • Change Team points are now handled differently to support custom game modes such as AHOD or Dodgeball
  • Change Disabled slash commands such as /countdown are now overload and disabled entirely.

Version 1.1.2

25 Feb 00:35
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Maintenance release

  • Fix Don't expect to trim the ".conf" from the mapchange plugin's file since the extension is no longer used

Version 1.1.1

23 Mar 05:54
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A maintenance release that introduces new configuration options for the plug-in and website PHP script. This is not a mandatory update for anyone using version 1.1.0 (266) of the plugin. This release is only intended for non-league servers and the web host of the league website; there are no differences for an official league server.

  • New Added "Anonymous Team Fetching" feature
  • New Added several new configuration options
  • Fixed Typos in debug messages
  • Removed Dropped support for API version 0

Version 1.1.0

21 Feb 05:02
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The stable release to be deployed to all league match servers.

  • New Implementation of new bz_eGameResumeEvent
  • New Tracking of match time to the second, plus or minus one second
  • New Add more events to the verbose messages
  • Improved Use different logic for keeping track of match time for roll call
  • Improved Higher success rate with reports

Version 1.1.0 - RC 1

29 Jan 07:06
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Version 1.1.0 - RC 1 Pre-release
Pre-release

A complete rewrite of the plugin with cleaner and safer code; oh and less bugs!

  • New Automatically records matches without the need of the Record Match plugin
  • New Name replay files respective to the teams that played and the time stamp
  • New Added an API version number for the reporting data
  • New Handle URL timeouts and errors properly when reporting a match
  • Fixed Proper fix for when all players leave an fm
  • Change Use of JSON to store team mottos instead of SQLite

Version 1.0.0

15 Oct 06:38
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Fixed the segfault caused when everyone leaves an FM