Version 1.1.5
This release contains fixes for a few edge cases and a few new small features. This release is mandatory for all production servers.
New
- Players who join nonexistent teams (e.g. purple on Ducati) will be automatically reassigned to an existing team (#48)
- Players will no longer spawn at their bases when they join during a match for either subbing a player or late entry into a match
Changes
- Replay files now follow a new naming convention
YYYYMMDD-HHSS-<offi|fun>[-TeamA-vs-TeamB][-Canceled].rec
- Replay files will exclude team names if the names could not be determined; this is also in preparation for the leagues new format of official matches
Fixes
- If a player rejoins during a match, their play time is no longer reset to 0, which would prevent them from being reported as a participant in a match (#49)
- Self caps now correctly count against the team who self-capped; thanks @llrr12 for help testing (#47)
- Team names now show up in replay filenames again (#45)