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Pull requests: NebulaSS13/Nebula
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Fluid flow visual updates.
ready for review
This PR is ready for review and merge.
#4722
opened Jan 12, 2025 by
MistakeNot4892
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Soft turf interactions.
ready for review
This PR is ready for review and merge.
#4721
opened Jan 12, 2025 by
MistakeNot4892
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Tweaking flooring procs to allow for multiple flooring layers.
help wanted
Extra attention is needed
work in progress
This PR is under development and shouldn't be merged.
#4720
opened Jan 12, 2025 by
MistakeNot4892
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Update Create & Destroy unit test
ready for review
This PR is ready for review and merge.
#4718
opened Jan 10, 2025 by
out-of-phaze
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Moving Shaded Hills level data and submap logic into fantasy modpack.
ready for review
This PR is ready for review and merge.
#4717
opened Jan 10, 2025 by
MistakeNot4892
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Hatchling fixes.
ready for review
This PR is ready for review and merge.
#4716
opened Jan 10, 2025 by
MistakeNot4892
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Adding shield fasteners and shield crafting.
ready for review
This PR is ready for review and merge.
#4714
opened Jan 10, 2025 by
MistakeNot4892
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Adding bellows.
ready for review
This PR is ready for review and merge.
#4713
opened Jan 9, 2025 by
MistakeNot4892
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Adding grindstones and whetstones.
ready for review
This PR is ready for review and merge.
#4712
opened Jan 9, 2025 by
MistakeNot4892
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Breaking up mining.dmi.
ready for review
This PR is ready for review and merge.
#4711
opened Jan 9, 2025 by
MistakeNot4892
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Added a forging hammer as prep for blacksmithy.
ready for review
This PR is ready for review and merge.
#4710
opened Jan 9, 2025 by
MistakeNot4892
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Several small items from blacksmithy PR.
ready for review
This PR is ready for review and merge.
#4709
opened Jan 9, 2025 by
MistakeNot4892
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More staging fixes.
ready for review
This PR is ready for review and merge.
#4707
opened Jan 8, 2025 by
MistakeNot4892
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More staging fixes.
ready for review
This PR is ready for review and merge.
#4705
opened Jan 8, 2025 by
MistakeNot4892
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2
Adding a UWII HUD and the ability to apply overlays to screen objects.
ready for review
This PR is ready for review and merge.
#4704
opened Jan 8, 2025 by
MistakeNot4892
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Reworking HUD icons to support modpacked jobs and roles.
ready for review
This PR is ready for review and merge.
#4700
opened Jan 6, 2025 by
MistakeNot4892
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Ported tabloids from Polaris.
ready for review
This PR is ready for review and merge.
#4699
opened Jan 6, 2025 by
MistakeNot4892
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Move miscellaneous species (golems, aliums) to modpacks
awaiting author
This PR is awaiting action from the author before it can be merged.
#4696
opened Jan 5, 2025 by
out-of-phaze
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Working draft of blacksmithing.
has dependencies
This PR should not be merged prior to any PRs linked in body or comments.
work in progress
This PR is under development and shouldn't be merged.
#4672
opened Dec 22, 2024 by
MistakeNot4892
•
Draft
9 of 17 tasks
Barrel/well interaction rework.
ready for review
This PR is ready for review and merge.
#4660
opened Dec 20, 2024 by
MistakeNot4892
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Atom fires attempt #2
work in progress
This PR is under development and shouldn't be merged.
#4644
opened Dec 15, 2024 by
MistakeNot4892
•
Draft
Make sharp weapons apply coating as reagents on hit
work in progress
This PR is under development and shouldn't be merged.
#4591
opened Dec 2, 2024 by
noelle-lavenza
•
Draft
5 tasks
Optimize floor decals
work in progress
This PR is under development and shouldn't be merged.
#4387
opened Aug 21, 2024 by
out-of-phaze
•
Draft
Beewrite
work in progress
This PR is under development and shouldn't be merged.
#4266
opened Jul 28, 2024 by
MistakeNot4892
•
Draft
6 of 13 tasks
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