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MGGunGame

Martin Eisengardt edited this page Aug 7, 2016 · 2 revisions

MGGunGame for Minigames-API

How to play

Gungame is a pvp minigame where your gear gets better and better per kill. You also own gunpoints, which allow you to buy stuff in the shop, per kill and lose one per death.

This is an instant pvp gamemode, it doesn't have boundaries and doesn't end.

Items

There are no special boost items

Classes

GunGame has several pre-defined classes.

  • "Diamond1" gives you a diamond sword.
  • "Diamond2" gives you a stronger diamond sword.
  • "Bow" gives you a strong bow.
  • "Instant Heal" gives you a strong healing potion.
  • "Armor" gives you armor

Commands

All commands are prefixed with "/gg"

See Default-Sub-Commands

The command "/gg shop" opens the gun game shop to buy items.

The command "/gp" Show the current gun points you owned.

(Administrators) Arena Setup

There is no special setup needed.

Signs

The game is internally called "GunGame".

All signs have to use "GunGame" as minigame name.

Configuration files

File Path Default Value Description
config.yml config.die_below_bedrock_level false True to let the player lose 100 blocks below spawn. False to let the player lose 4 blocks below spawn.
config.yml config.first_to_max_levels_wins_game false False to create an open-end game. True to let the first player reaching maximum level win.
config.yml config.map_rotation_time_minutes 10 Minutes to next map during map rotation configuration.

Levels.yml in Details

TODO

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