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MGBowBash

Martin Eisengardt edited this page Aug 7, 2016 · 1 revision

MGBowBash for Minigames-API

How to play

Mostly being played in stained glass arenas, you'll need to survive grenades/arrows of the enemies and build a fortress out of the glass you harvest or you just use the glass to build a bridge to the enemy and kill everyone.

This is a team game and doesn't work with one player. The ultimate goal is to get the score of the enemy to zero by killing them repeatedly.

Items

There are no special boost items

Classes

TODO

Commands

All commands are prefixed with "/bb"

See Default-Sub-Commands

(Administrators) Arena Setup

There is no special setup needed.

However the Arena itself should be in the sky and made of stained glass (#95).

Glass (#20) can be broken by players and by hand but not by arrows. So you can choose to build some glass fortress.

Two blocks around each spawn the blocks cannot be broken so that players do not fall once they respawn.

Signs

The game is internally called "BowBash".

All signs have to use "BowBash" as minigame name.

Configuration files

File Path Default Value Description
config.yml config.powerup_spawn_percentage 10 Percentage for random powerup spawns
config.yml config.unlimited_glass_radius 2 TODO
config.yml config.automatically_add_colored_bowbash_armor true TODO
arenas.yml arenas.[Name].default_score - The score or lives each team has at the beginning. If you do not set it in config it will default to number of players for each Team (minimum value of 2).
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