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Remove obsolete extrinsic hand eye optimizations #48

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marip8
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@marip8 marip8 commented May 28, 2020

This PR replaces the obsolete hand eye optimizations (extrinsic static camera/moving target, extrinsic 2D camera/static target, extrinsic 3D camera/static target) with the single new hand-eye optimization implementation from #38

@marip8 marip8 mentioned this pull request May 28, 2020
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marip8 commented Jun 1, 2020

@schornakj any thoughts about the removal of these old optimizations?

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@marip8 The changes you made to the example problems (in particular the fact that you only had to change a handful of type names) demonstrate that this is functionally a drop-in replacement, so I'm OK with officially replacing the two old optimization types with the new one.

@marip8 marip8 merged commit 490a72a into Jmeyer1292:master Jun 2, 2020
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