Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Minor generic zombie balance edits 4 #72748

Merged
merged 9 commits into from
Apr 10, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 0 additions & 1 deletion data/json/monsters/nether.json
Original file line number Diff line number Diff line change
Expand Up @@ -1654,7 +1654,6 @@
"flags": [ "SEES", "HEARS", "SMELLS", "HAS_MIND", "WARM", "BASHES", "GROUP_BASH", "POISON", "ACIDPROOF", "NO_BREATHE" ],
"death_drops": "xedra_officer_set",
"bleed_rate": 0,
"vision_day": 40,
"vision_night": 40,
"special_attacks": [
{
Expand Down
24 changes: 12 additions & 12 deletions data/json/monsters/zed_lab.json
Original file line number Diff line number Diff line change
Expand Up @@ -12,28 +12,25 @@
"volume": "62500 ml",
"weight": "81500 g",
"hp": 80,
"speed": 75,
"speed": 70,
"material": [ "flesh" ],
"symbol": "Z",
"color": "white_cyan",
"aggression": 100,
"morale": 100,
"melee_skill": 3,
"melee_skill": 4,
"melee_dice": 2,
"melee_dice_sides": 4,
"melee_damage": [ { "damage_type": "cut", "amount": 2 } ],
"dodge": 1,
"melee_dice_sides": 3,
"melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
"weakpoint_sets": [ "wps_humanoid_body" ],
"families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie" ],
"vision_day": 50,
"vision_night": 3,
"harvest": "zombie_humanoid",
"path_settings": { "max_dist": 5 },
"grab_strength": 20,
"special_attacks": [ { "id": "grab" }, { "id": "scratch_humanoid" } ],
"special_attacks": [ { "id": "grab" }, { "id": "bite_humanoid", "cooldown": 5 }, { "id": "scratch_humanoid" } ],
"death_drops": "mon_zombie_scientist_death_drops",
"burn_into": "mon_zombie_scorched",
"upgrades": { "half_life": 32, "into_group": "GROUP_ZOMBIE_UPGRADE" },
"upgrades": { "half_life": 30, "into_group": "GROUP_ZOMBIE_UPGRADE" },
"flags": [ "SEES", "HEARS", "STUMBLES", "WARM", "GRABS", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "PUSH_MON", "FILTHY" ],
"armor": { "electric": 1 }
},
Expand Down Expand Up @@ -62,11 +59,14 @@
"melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
"weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor" ],
"families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_wp_syn_armored" ],
"vision_day": 30,
"vision_night": 3,
"harvest": "zombie_humanoid",
"grab_strength": 20,
"special_attacks": [ { "id": "grab" }, { "id": "scratch_humanoid", "cooldown": 10 } ],
"grab_strength": 30,
"special_attacks": [
{ "id": "grab", "cooldown": 7 },
{ "id": "bite_humanoid", "cooldown": 5, "min_mul": 0.7 },
{ "id": "scratch_humanoid" }
],
"death_drops": "mon_zombie_labsecurity_death_drops",
"upgrades": { "half_life": 35, "into_group": "GROUP_SOLDIER_UPGRADE" },
"burn_into": "mon_zombie_scorched",
Expand Down
1 change: 0 additions & 1 deletion data/json/monsters/zed_misc.json
Original file line number Diff line number Diff line change
Expand Up @@ -1052,7 +1052,6 @@
"melee_dice": 4,
"melee_damage": [ { "damage_type": "cut", "amount": 1 } ],
"dodge": 1,
"path_settings": { "max_dist": 4, "allow_climb_stairs": false },
"special_attacks": [
{ "id": "grab" },
{ "id": "scratch_humanoid", "cooldown": 10 },
Expand Down
34 changes: 13 additions & 21 deletions data/json/monsters/zed_soldiers.json
Original file line number Diff line number Diff line change
Expand Up @@ -21,13 +21,12 @@
"melee_dice": 2,
"melee_dice_sides": 6,
"melee_damage": [ { "damage_type": "cut", "amount": 0 } ],
"dodge": 1,
"weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor", "wps_humanoid_open_helmet" ],
"families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_wp_syn_armored" ],
"vision_day": 30,
"vision_night": 3,
"harvest": "zombie_humanoid",
"grab_strength": 20,
"grab_strength": 30,
"special_attacks": [ { "id": "grab" }, { "id": "scratch_humanoid" }, { "id": "bite_humanoid", "cooldown": 5, "min_mul": 0.8 } ],
"death_drops": "mon_zombie_soldier_death_drops",
"upgrades": { "half_life": 42, "into_group": "GROUP_SOLDIER_UPGRADE" },
Expand All @@ -36,6 +35,15 @@
"flags": [ "SEES", "HEARS", "WARM", "GRABS", "BASHES", "GROUP_BASH", "POISON", "NO_BREATHE", "REVIVES", "PUSH_MON", "FILTHY" ],
"armor": { "bash": 12, "cut": 25, "bullet": 20, "electric": 3 }
},
{
"id": "mon_zombie_soldier_no_weakpoints",
"type": "MONSTER",
"name": { "str_sp": "zombie soldier test only" },
"description": "This zombie soldier is for testing purposes only.",
"copy-from": "mon_zombie_soldier",
"dodge": 1,
"delete": { "weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor", "wps_humanoid_open_helmet" ] }
},
{
"id": "mon_zombie_soldier_blackops_1",
"type": "MONSTER",
Expand Down Expand Up @@ -394,13 +402,12 @@
"melee_dice_sides": 4,
"upgrades": { "half_life": 38, "into": "mon_zombie_marine_upgrade" },
"death_drops": "mon_zombie_marine_death_drops",
"dodge": 1,
"weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor", "wps_humanoid_open_helmet" ],
"families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_wp_syn_armored" ],
"vision_day": 30,
"vision_night": 3,
"harvest": "zombie_humanoid",
"grab_strength": 20,
"grab_strength": 30,
"special_attacks": [ { "id": "grab" }, { "id": "scratch_humanoid" }, { "id": "bite_humanoid", "cooldown": 5, "min_mul": 0.8 } ],
"burn_into": "mon_zombie_scorched",
"fungalize_into": "mon_zombie_fungus",
Expand Down Expand Up @@ -455,7 +462,6 @@
"material": [ "flesh" ],
"symbol": "Z",
"color": "white_red",
"scents_tracked": [ "sc_human", "sc_fetid" ],
"aggression": 100,
"morale": 100,
"melee_skill": 5,
Expand All @@ -479,7 +485,7 @@
"harvest": "zombie_humanoid",
"death_drops": "mon_zombie_armored_death_drops",
"burn_into": "mon_zombie_scorched",
"flags": [ "SEES", "HEARS", "SMELLS", "WARM", "BASHES", "GROUP_BASH", "POISON", "NO_BREATHE", "REVIVES", "FILTHY" ],
"flags": [ "SEES", "HEARS", "WARM", "BASHES", "GROUP_BASH", "POISON", "NO_BREATHE", "REVIVES", "FILTHY" ],
"armor": { "bash": 64, "cut": 64, "acid": 20, "heat": 20, "bullet": 51, "electric": 10 }
},
{
Expand Down Expand Up @@ -508,28 +514,14 @@
"dodge": 3,
"weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor", "wps_humanoid_open_helmet", "wps_humanoid_gasmask" ],
"families": [ "prof_intro_biology", "prof_physiology", "prof_wp_zombie", "prof_wp_syn_armored" ],
"vision_day": 50,
"vision_night": 3,
"luminance": 4,
"harvest": "zombie_humanoid",
"special_attacks": [ { "id": "bio_op_takedown", "cooldown": 20 } ],
"special_when_hit": [ "ZAPBACK", 75 ],
"death_drops": "mon_zombie_bio_op_death_drops",
"fungalize_into": "mon_zombie_fungus",
"flags": [
"SEES",
"HEARS",
"SMELLS",
"WARM",
"BASHES",
"GROUP_BASH",
"POISON",
"ACIDPROOF",
"ELECTRIC",
"NO_BREATHE",
"REVIVES",
"FILTHY"
],
"flags": [ "SEES", "HEARS", "SMELLS", "WARM", "BASHES", "GROUP_BASH", "POISON", "ELECTRIC", "NO_BREATHE", "REVIVES", "FILTHY" ],
"armor": { "bash": 10, "cut": 18, "bullet": 14, "electric": 3 }
},
{
Expand Down
8 changes: 0 additions & 8 deletions data/mods/TEST_DATA/monsters.json
Original file line number Diff line number Diff line change
Expand Up @@ -407,14 +407,6 @@
"copy-from": "mon_zombie_survivor",
"delete": { "weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_light_armor", "wps_humanoid_open_helmet" ] }
},
{
"id": "mon_zombie_soldier_no_weakpoints",
"type": "MONSTER",
"name": { "str": "zombie soldier test only" },
"description": "This zombie soldier is for testing purposes only.",
"copy-from": "mon_zombie_soldier",
"delete": { "weakpoint_sets": [ "wps_humanoid_body", "wps_humanoid_body_armor", "wps_humanoid_open_helmet" ] }
},
{
"id": "mon_shoggoth_flesh_only",
"type": "MONSTER",
Expand Down
4 changes: 2 additions & 2 deletions src/item.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -193,7 +193,7 @@ static const morale_type morale_null( "morale_null" );

static const mtype_id mon_human( "mon_human" );
static const mtype_id mon_zombie_smoker( "mon_zombie_smoker" );
static const mtype_id mon_zombie_soldier( "mon_zombie_soldier" );
static const mtype_id mon_zombie_soldier_no_weakpoints( "mon_zombie_soldier_no_weakpoints" );
static const mtype_id mon_zombie_survivor( "mon_zombie_survivor" );
static const mtype_id pseudo_debug_mon( "pseudo_debug_mon" );

Expand Down Expand Up @@ -2349,7 +2349,7 @@ struct dps_comp_data {
static const std::vector<std::pair<translation, dps_comp_data>> dps_comp_monsters = {
{ to_translation( "Best" ), { pseudo_debug_mon, true, false } },
{ to_translation( "Vs. Agile" ), { mon_zombie_smoker, true, true } },
{ to_translation( "Vs. Armored" ), { mon_zombie_soldier, true, true } },
{ to_translation( "Vs. Armored" ), { mon_zombie_soldier_no_weakpoints, true, true } },
{ to_translation( "Vs. Mixed" ), { mon_zombie_survivor, false, true } },
};

Expand Down
Loading