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Game started crashing after experimental build 7002 #22596
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According to the posted log file:
The log system was shutdown, which means the destructors of the global objects have been run. This indicates the program did not just crash (as by accessing invalid memory), but was closed deliberately (likely via an Can you run the program via the command line and capture the standard error output when it closes unexpectedly? #22598 may help finding the cause. But assertion failures are typically only printed on the console. |
The crash also appears when changing value of "Use tiles" (from "False" to "True" or vice versa) in graphics options when trying to save these options. This only hapens after you tried to start game after you started executable. |
I've compiled version with changes from #22598 and started executable redirecting error output to file, but nothing appears there when exception arise. Command line: |
Exception? What exception is it? Can you run this under a debugger like |
I meant crash. No text and I doubt info from eventlog will be helpful:
Trying to setup debug environment now. |
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- restricts minimum texture size to 128 sprites wide and 256 sprites high; - adds debug message about 0 `max_texture`-dimensions. Fixes CleverRaven#22596
Something is bad in #22579 (see https://discourse.cataclysmdda.org/t/14649 for details):
Pinging @BevapDin :)
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