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This repository has been archived by the owner on Feb 12, 2023. It is now read-only.

Releases: 201flaviosilva/Impacto

New fully rewritten engine and documented :)

19 May 23:44
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  • Merge pull request #68 from 201flaviosilva/docusaurus 9d8b915
  • Merge branch 'main' into docusaurus 926989b
  • [Engine]: Documenting the CoreGameManager (JS Doc) #65 3b488af
  • [Engine]: Documenting the States (JS Doc) #65 8f3b720
  • [Engine]: Documenting the Mouse input (JS Doc) #65 08647ce
  • [Engine]: Documenting the Keyboard input (JS Doc) #65 445e56b
  • [Engine]: Documenting the Scene and Utils (JS Doc) #65 40656a7
  • [Engine]: Documenting the Text GameObejct (JS Doc) #65 2a4cce9
  • [Engine]: Documenting the Animations and Animation class (JS Doc) #65 87da78e
  • [Engine]: Documenting the Sprite GameObejct (JS Doc) #65 2e441b7
  • Merge pull request #67 from 201flaviosilva/dependabot/npm_and_yarn/docs/async-2.6.4 765e24e
  • [Engine]: Documenting the Triangle GameObejct (JS Doc) #65 32579f4
  • Bump async from 2.6.3 to 2.6.4 in /docs 0a5f4c9
  • [Engine]: Documenting the Polygon GameObejct (JS Doc) #65 4dae1b4
  • [Doc]: configure JS Doc Build 99ef4da
  • [Engine]: Documenting the Line GameObejct (JS Doc) #65 23c8394
  • [Doc]: Documenting the Circle GameObject (js doc) #65 74e4b83
  • [Engine]: Documenting the AudioPlay (JS Doc) 091b2f5
  • [Doc]: Documenting the GameObject2D (js doc) eeb9de1
  • [Doc]: Documenting the Rectangle (js doc) fc55744
  • [Doc]: organize files and folders 7428c56
  • [Doc]: add Get Started de7b369
  • Merge pull request #64 from 201flaviosilva/63-engine-set-position-with-an-origin-other-than-0 2cd1fd2
  • [Engine]: GameObject2D move with origin 0877316
  • Merge pull request #62 from 201flaviosilva/docusaurus 4d2aa0e
  • fix build 743a4a4
  • try fix rollup build d0ab318
  • Start docs #60 06ed9c8
  • Update issue templates 1ccbc24
  • Update package.json c858b27
  • Add autoexport github action and changelog a88806d
  • build 93cc180

v0.9.0-0...v0.9.0

Beta V0.9.0-0

12 Apr 16:54
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Beta V0.9.0-0 Pre-release
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  • 0.9.0-0 5646df5
  • Community Standards #60 69d7639
  • Merge pull request #59 from 201flaviosilva/58-engine-remove-plugins-code 4bd983c
  • [Engine]: Remove "Plugins" code #58 9693fc5
  • Merge pull request #57 from 201flaviosilva/55-engine-code-improve-and-organization f2bfbd1
  • [Engine]: Change "SceneManager" to "GameManager" #55 ecb885e
  • [Engine]: Change GameObejctBase to GameObject2D #55 b3ee4d8
  • [Engine]: AudioSound delay property #55 a7db58c
  • [Engine]: Add a set X and Y to the game object base #55 9e1919e
  • Merge pull request #54 from 201flaviosilva/53-engine-pause-engine f8550b4
  • [Engine]: Pause Engine #53 22dae30
  • Merge pull request #52 from 201flaviosilva/dependabot/npm_and_yarn/minimist-1.2.6 86683a3
  • Bump minimist from 1.2.5 to 1.2.6 86d9f9f
  • Merge pull request #51 from 201flaviosilva/41-engine-preload-function eaee26e
  • Update Animation.js 8afbfbb
  • Merge pull request #50 from 201flaviosilva/49-preload-sounds 0025d0a
  • [Engine]: preload audios and create AudioPlay game object #49 #41 2eedef0
  • Merge pull request #48 from 201flaviosilva/47-preload-fonts ab733a5
  • [Engine]: Preload fonts #47 #41 684ded6
  • [Engine]: add start frame for the sprite sheets 8eed27b
  • Merge pull request #46 from 201flaviosilva/45-engine-draw-sprite-sheet 57e880f
  • [Engine]: update sprite to work with sprite sheets #45 c64fadd
  • Merge pull request #44 from 201flaviosilva/42-images 71b04af
  • [Engine]: Preload images #42 and draw images #43 e2aed73
  • Merge pull request #40 from 201flaviosilva/37-engine-change-game-gravity f992962
  • Update GlobalStateManager.js b3031bd
  • Merge pull request #38 from 201flaviosilva/32-engine-scale-game-object a25779b
  • [Engine]: Scale Game Object #32 9e34483
  • Merge pull request #36 from 201flaviosilva/33-engine-rotate-game-object 6acbfa0
  • [Engine]: Rotate Game Object #33 d672a35
  • Merge pull request #25 from 201flaviosilva/24-engine-new-statics-game-objects 1f8d5ba
  • [Engine]: fixed merge 25a2ffb
  • Merge branch 'main' into 24-engine-new-statics-game-objects dbdca63
  • Merge pull request #35 from 201flaviosilva/31-engine-change-canvas-background-color 151576e
  • [Engine]: Change Canvas Background color 4423530
  • [Examples]: Update examples to the last commit b220bcf
  • [Engine]: Organize config files and code 7d029da
  • [Engine]: created Polygon game object 341a5ca
  • [Engine]: add methods for create a rounded rectangle #29 91ad193
  • [Engine]: created Line game object f8690f6
  • [Engine]: add positions methods to the text ec99b02
  • [Engine]: created Triangle game object 3d7d3e4
  • Merge branch 'main' into 24-engine-new-statics-game-objects ed5994b
  • [Engine]: created Text game object ab741a4
  • Examples]: update examples with new code structure a0c3ead
  • [Engine]: Organize collision code c9f3686
  • Merge pull request #23 from 201flaviosilva/engine-pivot-object c2adc46
  • [Engine]: fix origin for circles 2ea80dc
  • [Engine]: fix origin for rectangles cb78fa4
  • Update CommonMethods.js d8a1beb
  • [Examples]: update base in origin e56b10c
  • [Engine]: render rectangle based in the Origin b997ecc
  • Update rollup.config.js 0622e96
  • [Example]: update gravity 0ecbb9c
  • [Example]: example with timers 64bd32c
  • [Example]: update with Fluent Interface Design Pattern 2401a5e
  • [Engine]: Use Fluent Interface Design Pattern in GameObjects 81578bd
  • Build v0.8.1 adfa3f7

v0.8.0...v0.9.0-0

Check here: https://www.npmjs.com/package/impacto

v0.8.0

16 Feb 19:06
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v0.8.0 Pre-release
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What's Changed

  • Update version in Util.js and install np 777b4bf
  • Merge pull request #21 from 201flaviosilva/engine-draw-objects-and-physics-objects b9b4e51
  • Merge branch 'engine-draw-objects-and-physics-objects' of https://github.com/201flaviosilva/Impacto into engine-draw-objects-and-physics-objects 56b0fc8
  • [Example]: Update examples for the new object creation 7a11057
  • [Engine]: make a distinction between static and physical objects 6956210
  • [Example]: Update examples for the new object creation 1c11e31
  • [Examples]: update examples for the new version b61c237
  • [Engine]: Calculate FPSs 892710c
  • feat[Engine]: get version f4a43d8
  • feat[Engine]: add a Trigger bodyType to the game objects ce90759
  • Feat[Engine]: add a name to the game object 32036c7
  • [Examples]: add collision detection 3 758f62b
  • Merge pull request #19 from 201flaviosilva/engine-pause-active-tab 48a0997
  • Update SceneManager.js 8e6b12e
  • fix[engine]: pause engine if current tab is not active c4bea52
  • [build]: fix add a main in package.json da7201e

Full Changelog: v0.7...v0.8.0

v0.7.0

27 Jan 18:59
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v0.7.0 Pre-release
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News v0.7.0 Fix rectangles collisions

In this new version, the collision between dynamic vs dynamic and dynamic vs static rectangles improved :)

The engine still has problems, but I hope will be solved soon :)

Auto generate release notes

Full Changelog: v0.6.1-beta2...v0.7

v0.6.1-beta2

17 Dec 18:26
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v0.6.1-beta2 Pre-release
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New collision system

What's Changed

Full Changelog: Beta...v0.6.1-beta2

v.0.5.1-beta1

15 Dec 17:26
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v.0.5.1-beta1 Pre-release
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First beta version of the engine

In this first version there is still a lot to improve, it is not usable yet, there are some problems with collisions.